What game is that? It’s not Stray, I haven’t played little kitty big city, that may be what it is, but I wanna know for wife gaming purposes.
sometimes I talk about video games. RIP kbin.run
What game is that? It’s not Stray, I haven’t played little kitty big city, that may be what it is, but I wanna know for wife gaming purposes.
I’m a little behind, but I completed AC Odyssey and that was just buy it and that’s it. They had a cash shop for armor sets but it was completely unnecessary and I never even looked at it much less bought anything from it. So provided the releases after that are the same it’s a “there is an MTX shop but the game is balanced without it” situation
By asking that you’ve already failed. You needed to have the khakis the whole time.
People hate Ubisoft so much that they’re just not reading the article or your full comments and are downvoting you anyway. What a time to be alive
I can definitely go for that. I think the book in its own right is important for that, and is a great overview of that topic, and wouldve been a lot more impactful if I naturally found it, read it, discussed it with others.
Instead I got the whole overview of what it was trying to do first, had already discussed everything it covers in school, and then they made us read it and it resulted in my experience of “why am I reading this, we sort of went over this in three different ways already”
I find the biggest difference in itch scratched between Diablo-like ARPGs and Halls of Torment is that the pacing is very different. Diablo has a lot more player control over when there are breaks in the action providing downtime for the player to sort through gear and abilities. Halls of Torment sort of has that when you’re making choices, but it’s waaaay faster
It has a bit of resemblance, in that it’s a dark fantasy action game in which the player character fights a very large number of enemy units in order to level up and increase their power while fighting bosses interspersed throughout, occasionally upgrading abilities and acquiring gear. and of course the art style is directly cribbing Diablo 1.
But in the nitty gritty of how the combat works, how the gear and abilities work, the format of the levels and win condition of the game and pretty much everything else, it’s very different from Diablo.
Had to read Animal Farm for school. Haven’t read it since then, so this could be a now incorrect edgy high school opinion, but I felt that its allegory was so obvious and direct that it had no need to be written and was a waste of time to read when we could’ve just directly discussed communism instead.
“ahh, finally, I’ve washed all the cat hair out of my clothes… WAIT NO DONT JUMP IN THERE”
It Takes Two. Phenomenal game, decent emotional story behind it
Yeah, I believe that began as a sort of Streisand effect-esque phrase, where if you want the internet to forget, it won’t, but of course other things that most people are not paying any mind to will disappear
So if it’s worse for the consumer for valve to allow class action lawsuits, then should the consumer see all the other companies who force arbitration as the better outcome?
Periphery’s “Periphery II: This Time It’s Personal”
Big ups for Everything You’ve Come to Expect
I think reading this post halved my brain cells.
They are good posts, IMO. The title may not be extremely clean, but they’re also not unreadable nonsense, and I’ll take good content with less than perfect presentation over nothing.
“bro, is it just me, or did they never turn the screen on?”
“I dunno man, I’m watching it just fine”
The demo for this was fucking awesome, I’m ready
I give them dry for breakfast, then wet with a little dry for texture when I feed them at dinner
I like that, suddenly is sudden to the listener, all of a sudden is surprising to the story’s characters, and makes the listener anticipate that surprise without being able to warn them about it