• 3 Posts
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Joined 3 years ago
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Cake day: June 14th, 2023

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  • I had Kodi installed for a few weeks as my television media front-end, but it has:

    • the worst UX that you could possibly imagine, with menu after menu arranged seemingly at random, and buttons doing different things at every level
    • functionality delivered via plugins, at least half of which do not work
    • directory scans failing seemingly at random, with the errors hidden away in log files that you have to shell in to retrieve
    • terrible documentation, inevitably consisting of forum pages about how it used to work a decade ago

    It may well have a huge amount of functionality, but configuring and using it is the exact opposite of slick. Have uninstalled in favour of KDE with VLC installed, and manipulated via the KDE Connect mobile app, which is somehow a much better big-screen experience.



  • addie@feddit.uktome_irl@lemmy.worldme irl
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    10 days ago

    As a Brit; take away thirty, divide by two. Really you’d only hear Fahrenheit temperatures on film or on TV programmes, so the accuracy loss is unimportant, and which can be mapped as:

    • under 60 - coat weather
    • 70s - t-shirt weather
    • 80s - t-shirt and shorts weather
    • 90s - dangerous heatwave that will make the news, have lots of fruity newspaper articles with pictures of people in their swims outside in the rivers, etc.

  • addie@feddit.uktome_irl@lemmy.worldme irl
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    10 days ago

    Yes, weight should be in stone.

    “Are you in a pub drinking beer or cider?” is in imperial, although I think glasses are marked at the 568ml level. Spirits are sold in multiples of 25/35 ml.

    The significant difference in recipes is that we only measure liquids by volumes (which would be metric) - using cups and spoons for ingredients like flour would get you a funny look, those would be in grams which you would measure by weight.





  • It’s its trick mode. You can convert it without dropping your attack ‘combo’ on odd-numbered hits, so you can rush up to an enemy, quickly ‘cane hit’ twice to stun, then ‘whip hit’ until you’ve killed it with a bit of AoE coverage that stops any other enemy in front of you from sneaking in. Works great when you need to clear out a large number of mooks; the whip is a bit slow when you’re fighting single high-difficulty enemies.

    In fact, might bust Bloodborne out again after I’ve finished Mina, always something more to learn about that game…



  • Enjoying it greatly so far - the difficulty level seems calibrated to ‘brutal’ but everything about it scream polish and perfection.

    I find it hard to believe that some of the platforming sections are intended to be as difficult as they are. If there’s nothing to attack, you can’t heal, and you take a tonne of damage from falling off. Even with the life ring accessory, it’s still wicked in places. Not so bad once you’re able to equip a few more items and have some extra sparks, but at the beginning of the game, oof.

    Some of the bosses having very random attacks is a bit unpleasant, too. If they keep busting out screen-fillers that are very hard to avoid, there’s not much you can do, especially as some of them can finish you in a couple of hits.







  • Yep, that’s ugly. I wonder if it’s because electric cars don’t need as many functional components, like eg. air intakes? Don’t need so much detail work to harmonise the stuff on the outside, therefore, it ends up looking like a child’s toy?

    Proportions are still kind of graceless and unweildy, and that colour is nasty. I’d probably have gone the same yellow as the brake shoe, or just classic Ferrari red…