I would say it's really not about reflexes at all, and it's actually timing based dodge mechanics. Anyone who says reflexes is incorrect imo. Good reflexes can allow you to avoid learning the mechanics, but that's really it.
I'll give you an example:
While driving in the USA, at a red light at a four way intersection, the stoplight will typically turn green after a certain amount of time. Each stoplight is different, and assuming there are no other indicators, trying to go exactly when it turns green is a reflex (unless you memorize every stoplight pattern in the country).
In Europe, when stopped at a red light, it will actually give you a yellow light before the green, giving you an indication that a green light is proceeding. It's no longer reflexes and is now timing based, which is more predictable.
Expedition 33 is the latter timing based situation. Some enemies are more frustrating than others, but they typically telegraph their moveset (that you learn over time) and then you try to time a dodge or parry. For the first hour or two of gameplay it's more important because your stats are low, but as you progress it becomes less critical.
To summarize, you really don't need good reflexes, and you don't need to nail the dodge mechanics to play and love it! It's just helpful to dodge a few times when possible, and once you learn it it's actually quite gratifying i think.
It's such a sad reality, and I'm sorry that you experience that.
I think part of it is the mandatory driving culture - if you can afford a car you will drive, so you only take public transit if you can't afford to drive yourself. That, plus public transit in the US is typically only available in high population cities, and it feels like there's little law enforcement around transit locations.
I'm sure there's other reasons as well but it's a really unfortunate situation altogether.
Yeah I get that. I try to stay close to the speed limit myself, but try more often to take the train or to walk whenever possible. I wish it was more widely available in the States and not a horrible chore to try and use transit in most states.
Thanks for the correction. I'll edit it, though i was intending to paraphrase and not provide a direct word for word quote.
It's a bit of a semantic debate at this point as to what constitutes a substantial difference in the context of competing scientific studies, but in a casual conversation.
I was under the impression that the original person did a mistake in the mental math. I'm not trying to critique how people feel about differences in speed.
I'm not debating that 31mph is over 20% faster, which is certainly more likely to get a speeding ticket. The context I was replying to was "25mph is the speed when it's fatal to a pedestrian, and 50km/h is so much faster." In the context of life and death, considering both would be potentially fatal to a pedestrian, those numbers are not substantially far apart.
I took that original statement to be an honest mistake in not realizing those two numbers used two different measurements.
Yes, but even then you should be referring to a single instance of driving to and from work. If you're speaking generally, you would still use "costs" because that implies an ongoing situation.
"On Thursday, it cost $70 to drive to work" would be appropriate.
I think that the commenter is referring to the grammar. It should read "it costs," not "it cost." It makes it seem like they are referring to a very specific previous drive, but that context isn't provided here
I think they meant literally, "it cost" as in past tense. If you're referring to a specific, previous event, then it makes grammatical sense. But it sounds like he's comparing the cars generally, so it sounds more appropriate to say "it costs"
Totally agree with this. It's hard to find a good roaster that isn't charging a lot for beans now, but when you find one, it crushes anything you can buy in the store.
Even buying beans in local coffee shops, if they aren't roasting them, you could be buying beans that have been stale for months!
I think it's probably a typo caused by AI and a lack of editing. As i understood it, a micro retirement is taking between several months and a year long sabbatical after 1-2 years of working, which is a bit more interesting than 1-2 weeks. So basically, it's working 1 year and taking a break from work for 1 year (whatever that entails, personal project, travel, possibly doing nothing at all).
Is it click bait if the explanation is also in the title? I admittedly have not yet clicked on it, but it looks like (at least now) the next line "office is to be closed" is that same key to their secrets (though admittedly yeah that's a pretty cringe way to put it)
It has its ups and downs. I actually enjoyed the Miami vice season and the 2 after, though they're admittedly weaker. Then there's 3 .. odd seasons. Once that concludes it basically goes back to normal and is worth watching. Not nearly as strong as before but it's still pretty funny
I would say it's really not about reflexes at all, and it's actually timing based dodge mechanics. Anyone who says reflexes is incorrect imo. Good reflexes can allow you to avoid learning the mechanics, but that's really it.
I'll give you an example:
While driving in the USA, at a red light at a four way intersection, the stoplight will typically turn green after a certain amount of time. Each stoplight is different, and assuming there are no other indicators, trying to go exactly when it turns green is a reflex (unless you memorize every stoplight pattern in the country).
In Europe, when stopped at a red light, it will actually give you a yellow light before the green, giving you an indication that a green light is proceeding. It's no longer reflexes and is now timing based, which is more predictable.
Expedition 33 is the latter timing based situation. Some enemies are more frustrating than others, but they typically telegraph their moveset (that you learn over time) and then you try to time a dodge or parry. For the first hour or two of gameplay it's more important because your stats are low, but as you progress it becomes less critical.
To summarize, you really don't need good reflexes, and you don't need to nail the dodge mechanics to play and love it! It's just helpful to dodge a few times when possible, and once you learn it it's actually quite gratifying i think.