• 8 Posts
  • 737 Comments
Joined 2 years ago
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Cake day: October 28th, 2023

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  • Yep. Me sometimes. Like you know the answer. It’s simple and logical. The other person is obviously wrong and defending their position badly… But then you realise it’s stupid to try and waste your time on a subject you don’t even care about, to a person who cannot be educated.




  • Trump’s administration is all bark and no power. They’re only making their own citizens progressively more miserable, while the rest of of us treat him exactly for what he is; a big orange aged clown with a bunch of dillusional followers.

    • They’re not getting Greenland. Their last visit to Greenland was embarrassing.
    • They’re not getting Panama.
    • The Ukrainian mineral deal is now in favour of Ukraine.
    • They did not get the “peace” they wanted in Ukraine, and have backed out.
    • Tesla is failing to the point it is cutting back on promises (which or relevant because it effects Elon).
    • They just lost the trade war against China.

    Spineless, incompetent wannabe dictators. I’ll enjoy seeing their cope as they claim their plans are working out great.







    • Game won’t launch with other DX versions. Will throw an error that only DX12 is supported. Haven’t tried Vulkan yet. However, a lot of current UE5 games seem to have DX12 as a hard requirement, and Oblivion Remastered is no different.
    • Windowed, borderiess, and full screen make no difference.
    • Yes, I have gone through the process of turning graphics down to potato. Even resorted to using certain ini settings that turn off things like Lumen ray tracing. The artefacts remain the same.
    • I’m on bleeding edge everything because the game won’t launch on earlier driver versions. At least, not with an Intel GPU. On earlier versions of the Mesa driver, UE5 games that have a hard requirement for DX12 will not recognise the Intel GPU as DX12 compatible.

    EDIT: Well, just now tried launching it with Vulkan. Getting the same “project is not configured to support it error” that I get when trying to launch it in DX11.