"I need help from someone strong here." That's really what they needed.
Offtopic-ish, but a couple of years ago, I couldn't open a jar, so it said "ugh, I'm going to need a tool for this". Then my then-boyfriemd walks by, opens it and goes "you're welcome". I had to explain why I was laughing so hard.
I still tease my now-husband with that every time I need a hand.
You (the Outgroup, meaning leftists) can't have guns. If You (the Outgroup) does this, We (the ingroup, the right) will kill you.
You have no rights, We have no restrictions.
I don't recommend investing to anyone, because this is absolutely bound to happen. I just say "Hey, I invest via [broker], and mostly in broad ETFs".
If they want advice, I'll tell them anything except for names, because the minute I do, they'll buy, the price will drop and they'll sell and get angry at me.
If it was set up as a currency, it was set up entirely wrong. There is a capped amount of bitcoin, and over time bitcoin will dissapear. That means a smaller supply will represent equal value (well not really, since it isn't backed by anything), meaning it's deflationary.
Deflationary assets are by definitions bad currency and great investments.
A big feature AND problem with the live-service market is that gamers STAY engaged with the games. The majority of players play your random RTS for a few weeks, maybe a month, and then move on. But these live service hero shooters keep pumping out content to keep players invested and build in a ton of engagement sinks so you won't leave.
As a result, you can't have "The next Marvel Rivals" like you had "The next Command and Conquer" or "The next Battlefield", because everyone is still playing the current Marvel Rivals. That results in a completely saturated market. If you want a player, you're going to have to drag them away from their current game, which they're comfortable with and have a massive investment in.
If you're releasing the next Assassin's Creed, you don't need to be amazing, you just need to wait for people to finish the last one and deliver something pretty nice. Maybe it's better, maybe it's worse, but the field is empty so who cares. For Live-Service, you don't just need to be better than the rest, you need to be sufficiently better that all the players are willing to abandon their huge investment in the other game and switch to you.
And well, your game might dissapear any second, while their game has been around for years and surely will stay around foreeeever.
WW2 didn't start to save people from camps. It started because Germany was annexing countries.
And we even let them do that several times before actually doing anything. Hell, if France and Britain had not given up in Czechoslovakia, there possibly wouldn't't even have been a WW2, just a "german-czechoslovakian war of 1938".
There were some that were pre-WW2, but those are almost unrecognizable when compared to the modern version.
I love it when people say "we've been this for really long" and it turns out that people have been doing something called by that name, but the actual practice is completely different.
We (in)famously have https://en.wikipedia.org/wiki/Sinterklaas in the Netherlands, which, yes, is like 1500 years old. But then we added some people in blackface playing the most racist imaginable version of slaves in the 19th century. And when we finally realized that maaaaaybe wasn't ok, all the assholes and bigots started pretending that the version of the celebration we basically invented in the 1970s is a deeply traditional celebration that started in pre-christian Europe.
And to show how absurd that is, the whole myth features a damned steamboat as a core concept.
I remember when steam launched, and we all fucking hated the "always online" requirement because be all had dialup and switching steam to offline mode was a damn annoying hassle.
I once bought 2cm thick hemp rope for reenactment purposes (can't recommend, it's worse than nylon and costs more and maintaining it sucks).
I don't have any spare, but I chucked some on a scale, and it seems to be about 250 grams per meter, for about 8.5lbs per 50ft.
So D&D rope is even thicker, or its tarred (which you absolutely should do if you dislike drying rope).