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Cake day: November 20th, 2023

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  • SorryQuick@lemmy.catolinuxmemes@lemmy.worldtruth
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    11 hours ago

    The only way a dota player would be smarter than a lol one would be if:

    • The game actively reinforces or weakens IQ, an argument I think we both agree is stupid.
    • Smarter people choose dota and dumber people choose lol. A point that sounds plausible on the surface until you realize that nobody “chooses” a multiplayer game like that. They choose a game for it’s asthethics, whether you have friends that play it, its popularity, etc… Not because one has trees and the other doesn’t.

    Like the average IQ of chess players is higher than that of your average checkers player.

    Stupid argument, there is no concrete proof of that. They are very different types of games with very different goals and a different target audience. That would be like comparing CS vs Dota. Lol-Dota have very few meaningful core differences.

    In a competitive game, the energy you don’t put thinking about where your courrier is, you put elsewhere, it does not go unused. The learning curve isn’t important when everyone puts in thousands of hours anyway. It takes you a week max to learn the basics of both games anyway, what does it matter if dota requires an extra day?




  • I will never believe anyone will be banned, on any game, for saying EZ at the end of a game. I’ve known plenty of people who acted like this on every game they played and they never got any sort of punishment. This is not toxic, it’s acting like a child, which will never be bannable. Normal people aren’t bothered by that.



  • There was always regular aram (where you get a random champion and its perma 5v5 fighting, basically no strategy) but now the mayhem version gives you “augments” which is kind of like roguelike modifiers. It takes literally all the skill out of the mode so its pure RNG. That means all ranks play together and everyone gets to have fun.



  • but the reason the pro scene is so much bigger and more established in Dota is precisely because it is so meticulously balanced and rebalanced each month.

    What do mean it’s bigger? League pro play has over 4 times the viewers. It also has more players and more tournaments. League’s final last year had 6.7M viewers, and 6.9M the year before, a figure that has never been beaten by any other esport in history, not even close. Dota’s peak for comparison was only about 2.7M, same for CSGO.

    As for balance, well, every game tries their best and you won’t convince me that any is much better balanced than the other. League also has a balance patch every two weeks and I’m sure dota players complain about balance as much as league players do.


  • They don’t have the same goals.

    JACK is for professional audio.

    OSS and ALSA are kernel audio drivers, they’re the most powerful of them all but extremely low level. Everything else, like pulseaudio/pipewire are just higher-level interfaces that feed ALSA audio.

    Pulseaudio and pipewire are sound servers.

    So really it only took two tries:

    OSS -> ALSA

    Pulseaudio -> Pipewire



  • Having played lol for years, I tried so much to enjoy Dota, but honestly it feels like they don’t care to keep the game modern. On league when a champion gets old, they rework it. When visuals are not clear they make them clear. Usually all AOEs you can tell exactly where they end. Dota did not do this, so half the roster feels like all they do is variants of auto attacks.

    Also the fact that every hero feels like a disgustingly OP version of a league champion (though in truth it’s probably league champions that are nerfed dota heros). Sniper has like 3x the range of Caitlyn, everyone wants BKB/Blink dagger, CCs last absolutely forever.

    Maybe I’m just not used to it, but playing dota tilts me more than league ever has. Honestly even ranked league is chill these days.


  • Not everyone who plays it is toxic, or addicted. There’s this gamemode right now, aram mayhem, queues are instant, everyone plays it constantly and it’s just a for-fun mode with ~15m games. I don’t think I’ve ever met someone actually be toxic in it.








  • I use it all the time as a kind of brainstorming tool.

    “I want to do X (and details), can you tell me what tools or algorithms are available to me? List their pros and cons and give me some comparison”

    Or on a somewhat recent project of mine, I has to effectively stub an entire library (but didn’t have to be done well), so I just told AI “take this page (the docs) and generate empty function stubs from it”. It doesn’t need to be high quality since it doesn’t run, it’s just to fool the dotnet engine.

    I also tend to ask AI to add logging to some functions, since it’s annoying to do and impossible to mess up.