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1 yr. ago

  • It's kinda like a slur Rorschach test.

  • I say refederate. We haven't blocked any of the turbolib instances, so I think we should let users themselves decide what instance to block.

    Anecdotal, but I've never had an issue with Lemmygrad or Hexbear like so many people here constantly complain about. I find both instances preferable to most of the shit that appears from places like .world

  • They (company, sycophantic politicians) sell it on the idea of bringing jobs to the city they'll be placed in, but these places, while huge land wise, will only employ 100-190 people and I am doubtful of it ever being the high estimate. Even if it was, that's like no jobs! Every angle of this is so fucking stupid.

    Asking cities of hundreds of thousands of residents to give up their drinking water, during a time of fucking water scarcity, to employee 3 and half Arbys franchises worth of people is so goddamm shortsighted.

  • It's super cool when they decide to build these fucking things in water scarce actual deserts in the Southwestern US. I'm aware of a handful of these projects currently being proposed - and the one nearest to where I live is being proposed to use "reclaimed waste water"....after the initial 3-4 years after the data center is up and running. They need time to build the reclaimed water infrastructure you see, and they can't just leave the data center turned off until then. No, they need 3-4 years of scarce drinking water so they can be up and running generating a profit, and then in half a decade to a decade they'll totally get that reclaimed waste water infrastructure in place to make sure it runs 100% on stinky water.

    This totally wont be a rug pull or anything. There's no way these massive silicone valley companies would do something like that!

  • Valheim is great! I recently started playing with my partner and we've been having tons of fun.

    The sense of progression is great. Simple skeletons were giving us so much trouble when we first started, now after about 40 hours we're competently making our way through dragur swamps to grab some scrap iron, while dodging abominations. I don't feel "good" at the game yet and it's been cool learning how to play without feeling the need to look anything up on wikis.

  • I missed out on playing Gothic during its time, but I did play Risen and really liked it. I'm hoping that the Gothic Remake will be decent enough to enjoy so I can finally see what the hypes about with that franchise. I've wanted to try Gothic, but ive heard it's janky, and without the nostalgia of playing it previously, I just feel too old and tired to deal with that kind of jank now.

  • Drova is fantastic! I was really impressed with it. Thanks for the other recs.

  • Used phones: exist

    Users who constantly repost this same comment: "doesn't look like anything to me."

  • I've also really struggled with Caddy despite everyone saying its so simple. I'm pretty new to all this, but I had better luck with Traefik - I now actually have a reverse proxy up and running correctly, which I haven't been able replicate with Caddy.

    Traefik labels make sense to me in a way Caddy does not.

  • I think he meant AOC^3, because cubes are so much scarier than squares.

  • The United States is such a shithole country lol

    No one should travel there.

  • That's fair, and I also felt short changed after it became apparent that the strong themes of sacrifice for the future were just a hook that was disregarded pretty quick. I was very interested in the lore of Lumiere and the previous Expeditions, but that all disappeared after the game decided that wasn't actually important.

  • I have a different interpretation of what the game was about, so my take away is very different, but I see your perspective and think its a good take.

    The game is about grief, and more specifically about dealing with/processing grief. The game kinda beats you over the head with it after the fake out narrative of the "Expedition" in Act 1.

    Your party members, the NPCs, the fantastical creations of the painters, all don't exist - they aren't real. They're all just set dressing for this awful canvas-grief-capsul of escapism that the Dessendre family created and have been languishing inside of for 67 years.

    Each of the family members is dealing with the death of Verso in a unique, but still bad, way. The Mother locks herself into the memories of the past, disregarding her surviving family members and letting her corporal form waste away, and wallows in the sadness of her memories of Verso in the one place she still feels a connection to her dead son.

    The Father originally entered the canvas to "free" his wife, but ends up crushed under the weight of the Mother's grief and is literally imprisoned beneath the Monoliths that has become a physical manifestation of the mothers grief. Instead of doing the hard part of helping his wife deal with her grief, he falls into a similar pattern of complanceny in maintaining his grief rather than addressing it. (Painting to bring order to the chaos in his life. "The one thing he can control")

    The older sister, Clea, throws herself into her work of dealing with "The War" rather than addressing her grief, and as a consequence leaves the rest of her family to fend for themselves.

    The younger sister, Alicent/Maell, clearly feels intense guilt for causing the fire that killed Verso. She's scarred physically and emotionally, and entered the canvas to save her parents but got confused and became a baby who forgot everything and had to grow up again? (Honestly this part of the narrative really confused me.) She forms bonds with the almagamation of her dead brother and father (Gustave) and other Expeditioners which complicates things when she finally realizes what's going on, but instead of actually dealing with her grief and confronting the reality of the situation and everything she's gone through throughout the course of the game, she wants to basically stay in the Matrix and have a chance at living her "good life" in comfort.

    That's why the Maell ending is portrayed how it is. You're ignoring everything you've learned from the family members you've been trying to save to basically go "Living in a delusional fantasy while my family wastes away as grief husks is super rad actually." Verso by contrast actually wants things to be resolved. He's been living as a weird grief golem for nearly a hundred years, he's watched every member of this family trap themselves in this delusion and no longer wants to be apart of it.

    It's very metaphorical and junk.

    I loved the game and thought it was very well done. Seriously one of the best I've played in a long time.

  • Have you considered not being a simple treat hog?

  • Frozen veggies are kinda underrated for convenience and you can never go wrong with any of the many variations of beans and rice. Dry beans are cheaper, but you do need to remember to soak them the night before which I frequently don't. Canned beans are also solid.

    If you consume meat its always best to buy it as whole as possible and process the cuts yourself. It's not as difficult as you would think, but it does need to be learned.

    I always keep some tofu in the fridge (buy it at Asian markets for the price) because its always hella easy to chop some up, toss some spices and oil on it, and toss it in the air fryer for about 20 minutes for a easy versatile protein addition to whatever I'm making.

  • What a complete fucking moron. Doesn't seem to have learned anything either.

  • This an incredibly fucking stupid post. You're so off base it would be funny if there wasn't an ongoing genocide happening while you're here brushing off Isreals warcrimes with a moronic analogy.

  • Just FYI - I had no issue using a @passmail.net email.