What that needs is a smoke animation that starts as soon as your core temps get too high.
- 19 Posts
- 107 Comments
Nemoder@lemmy.mlto
Linux Gaming@lemmy.ml•Best longterm offline Linux friendly games? Give me your best!
8·8 days agoProject Zomboid - harsh learning curve but fun survival
Avorion - Space combat and trading sim with block-building for custom ships.
Dwarf Fortress - very hard learning curve but you can sink thousands of hours into it and it will still surprise you.
Valheim - easy to start but difficulty scales fast as you exploreOr if you don’t mind proton some great survival/builders are:
Raft
Abiotic Factor
Satisfactory
Nemoder@lemmy.mlto
Linux Gaming@lemmy.world•Help me choose a <€70 controller with Linux compatibility. 🙏️English
41·24 days agoYears ago I bought both a Steam Controller1 and a Logitech F310. The steam controller struggled to work at all outside of steam, was uncomfortable to use for any extended time and half the games I owned needed a ton of setup to be playable.
Despite being cheaper the Logitech worked with everything, required zero setup and is comfortable for hours. I sold my steam controller and am still happily using the F310.
Nemoder@lemmy.mlto
Asklemmy@lemmy.ml•where do the people in my dreams go when I wake up?
6·1 month agoTo the same place everyone you know goes to when you aren’t thinking about them.
Nemoder@lemmy.mlto
Linux Gaming@lemmy.world•SUPER ZSNES - Rewritten SNES emulator with a native Linux version.English
5·1 month agoUsers didn’t flock to zsnes because it was the most accurate, they used it because it completely nailed the user interface for loading, saving, input, and configuration.
Nemoder@lemmy.mlto
Comic Strips@lemmy.world•Gameplay mechanics were also a lot better with more replayability.
8·2 months agoI’m surprised nobody has mentioned one of the most amazing things of pre-internet games: No wikis or video tutorials.
Sure there were some magazines if you were lucky and they might offer some hints or maps that could help but that’s nothing compared to the full playthroughs you can find hours after a new game releases today. You might think that made the games harder and more frustrating and you’ld be right. You could struggle for weeks to get past a single level.
But that also meant that every victory you had was your own. That was a feeling that is very hard to obtain today without a lot of self discipline.
Nemoder@lemmy.mlto
Showerthoughts@lemmy.world•The 10 Commandments apparently mentions absolutely nothing about protecting children from abuse.
4·3 months ago“Father, bless me for I have sinned, I did an original sin… I poked a badger with a spoon.” –Eddie Izzard
Nemoder@lemmy.mlto
Showerthoughts@lemmy.world•Someone should make a strip mall with 80s/90s stores that no longer exist
2·3 months agoI could see it working as a themed area inside a larger tourist theme park with rides and things. If most of the structure is fake just to get the look right on the surface it might not be too pricey to setup and could generate revenue just on admittance fees.
Nemoder@lemmy.mlOPto
Linux Gaming@lemmy.ml•Slay the Spire 2 has massive success using Godot. Devs do not intend to fight de-compiling.
3·3 months agoLooks like there are already interesting projects coming out of the de-compile like an unofficial android launcher:
https://github.com/Ekyso/StS2-Launcher
Nemoder@lemmy.mlOPto
Linux Gaming@lemmy.ml•Slay the Spire 2 has massive success using Godot. Devs do not intend to fight de-compiling.
71·3 months agoYou are allowed to charge for most libre-licensed software, but of course in practice if it’s popular enough somebody else will just build it and undercut you.
I do wish there were more institutions funding FOSS work though it can be hard to measure the benefits and progress for individual projects.
Nemoder@lemmy.mlOPto
Linux Gaming@lemmy.ml•Slay the Spire 2 has massive success using Godot. Devs do not intend to fight de-compiling.
2·3 months agoYeah I guess you could argue that not encrypting or obfuscating the binary makes it a bit faster to create a pirated version but it doesn’t really effect piracy rates beyond that.
I’m just happy to see a FOSS engine being noticed as important to the game’s success.
Nemoder@lemmy.mlOPto
Linux Gaming@lemmy.ml•Slay the Spire 2 has massive success using Godot. Devs do not intend to fight de-compiling.
41·3 months agoYeah unfortunate. At least the first comments there corrected them.
Nemoder@lemmy.mlto
Programmer Humor@lemmy.ml•Looking for vibe coder with vibe management skills
17·3 months agoYou know the “vibes” of different models - when to use
Would that be a vibe-rater?
Debian is great, though I do wish they’d make it easier for new users to find their unofficial live image/installers since booting the desktop of your choice with no hassle is great:
https://cdimage.debian.org/debian-cd/current-live/amd64/iso-hybrid/
Nemoder@lemmy.mlto
Showerthoughts@lemmy.world•Humans on average get 2 hours of battery life for every hour they charge
2·4 months agoSleep isn’t even our power source (that would be food), it’s just our garbage collection routine. We leak so much memory that it can take a 3rd of a day to clean it all up. That’s how terribly inefficient we are.
Nemoder@lemmy.mlto
Programmer Humor@lemmy.ml•when you notice that the rm command takes longer to run than expected
2·5 months ago…and this is the reason I added this to my root .bashrc:
export PS1="\h:\$(realpath .)\$ "
no more following symlinks on a remote mount and forgetting about it.
Nemoder@lemmy.mlto
Asklemmy@lemmy.ml•What vocal artist's singing and voice make you feel safe(st)?
2·5 months agoDolores O’Riordan
Nemoder@lemmy.mlto
Linux@lemmy.ml•Linux For Your Grandma - A Linux guide for those that are not super techy
1·5 months agoThere have been some efforts to mitigate this by adding warnings where appropriate. But that doesn’t stop certain people from ignoring those warnings and typing “Yes, do as I say!” and bricking their install anyway.















I think the last hurdle for Godot is going to be the marketplace. Sure you can do anything you need to do but do you always have the time to? Hard for a lot of devs to give up access to such a large base of drop-in solutions. I think Godot will get there eventually though given its trajectory.