I found it helps to drag yourself into a physical game
I'll put on my VR helmet, and be like:
"I am too tired to spend another day in a post apocalyptic hellscape, I am full of burrito"
And then the edges of my vision will fill in with color, and I'll dig my boots into the gray ashes, listen to the howl of the wind, gaze out at the two huge planets hanging over the horizon, and observe the whispers of a civilization built upon successive graveyards, gliding my fingers over carvings, wondering about the lives of the ancients.
Brain: I'm sorry what the fuck was the question?Holy shit.
Edit: The game is Kenshi. Into the Radius (VR) is another experience.
I mean; you're right, they're probably taking some kind of supplements and are on a very regimented diet
Obviously we don't need to be in the same caliber or grade as them, it's more to do with the general attitude or headspace they're in
I don't think fitness should be competitive, other than with oneself, and those small lifestyle changes amount to being able to sustain said athletic lifestyle late into life
(See: That 90 year old guy always doing winter morning walks in the park!)
Yeah, $700 isn't even a drop in their budget, I agree; the issue is with just using a team to render an actual commercial.
Sifting through 70,000 generations likely cost them labor-hours regardless, and throwing away 5 MWh (to 21 MWh at the very worst end of the estimates) on top of that, seems like a waste of time and energy.
If they're hiring people to make a CGI advert, why not just .. have CGI people make the advert?
I'm not sure in the difference of hourly pay between a CGI artist and "routine AI video sifter/rater" but on sheer guesswork, I'd have to say there's likely a net negative on the process (in terms of quality for money spent on the project).
Alternatively, I could just be completely wrong and the future of advertising is everyone just shooting out AI-genned adverts at Mach 10.
Try running a local video generation model like DALLE-3 on your machine; or just generate a few frames, like 96 sequentially in FLUX at 1024×1024.
Video generation is a lot harder on GPUs than single image gen.
My own local performance is 480W with consumer level hardware, and obviously enterprise grade can be about 5× more efficient (see: Nvidia H200/600W) depending on optimizations, load balancing, and highest grade chipsets, but overall, it's still a pretty gigantic computer task to generate even a five minute long video from scratch.
Some kind of UBI or universal work from home regime