

I think there’s a tangible difference between entertaining and addicting, with a detriment to the consumer.
If you think about something like slot machines, and gambling addiction, many people are addicted, losing money, and can’t stop:
Arguably, addiction is bad and should be regulated (see: cigarettes).
The detriment instead of money (in this particular case) was teens’ mental health, and from what I can recall, the algorithm was explicitly predatory and would serve them up advertisements for things when it detected low or turbulent emotional states, encouraging them to keep using the application and feeling shitty about themselves.
Meta was given a slap on the wrist, it’s a fine of $300M ($0.3B) on a company sitting on $217.24 billion.
I doubt they’ll change their behavior but legal outcomes are about setting precedents.
















The ultimate prank