Eskating cyclist, gamer and enjoyer of anime. Probably an artist. Also I code sometimes, pretty much just to mod titanfall 2 tho.
Introverted, yet I enjoy discussion to a fault.
Eskating cyclist, gamer and enjoyer of anime. Probably an artist. Also I code sometimes, pretty much just to mod titanfall 2 tho.
Introverted, yet I enjoy discussion to a fault.
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This is true on all systems. Windows and MacOS both also use internal sound servers to mix all audio sources into the single PCM signal that goes to the sound card.
If incoming PCM signals are at some other samplerate than what is being fed to the audio device, they must be resampled.
You can't feed two PCM signals at different samplerates into a single output any other way. Or even a single one, if the input samplerate is different from the selected output samplerate.
This is how it works everywhere. Not just linux. It is a fact of digital audio.
Just. No.
Your system is not going to be burning up the CPU doing audio resampling. It simply isn't that demanding a task. It's something all system do regularly anyway, whether it's upsampling or downsampling, one audio stream (or at least two for stereo) or a dozen, or more.
This to me is an admission you have no idea what you're talking about. Linux is PREFERRED by tons of audio engineers because its audio handling and routing capabilities on a system level are unmatched, as well as the ultra-low audio processing latencies it can achieve when configured for it on a kernel level.