I love the design of this much more than the Time 2 and appreciate how easy they made it to switch my order.
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Unpopular opinion: I like this idea. I like games that are essentially interactive stories with an open world to explore. I don’t want to be challenged when playing games, but even on the easiest difficulty level, I occasionally hit a challenge that results in me abandoning the game altogether.
AI is not necessary for this though. The Persona games handle this well where the player does not need to restart from the last save when they die. They get an option that fully heals them and they can keep going.