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Joined 2 年前
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Cake day: 2023年6月12日

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  • Yeah, at one point Youtube in their wisdom decided that toys are for kids, so anything to do with them got forcefully marked as “for kids”. I remember many LEGO and RC channels have issues with it. And having your video or channel marked as “for kids” disables 90% of Youtube features - comments, likes, notifications, saving videos to playlists or watch later, end cards etc.

    Even then, Youtube basically has only two age ratings - either the content is suitable for everyone (but you do have to mark if it is specifically aimed at kids under 13), or it’s age-restricted to adults only. Imagine if movies only had the options of “G” or “NC-17”. But eh, in the end it is FTC and COPPA telling them what they have to do. The alternative is that you’d have to create an account and somehow age-verify that you are over the age of 13 before Youtube was allowed to show any videos.



  • The automated captions have been there for ages, and yeah, they often have a lot of mistakes especially if there are other sounds in the background.

    But what sucks even more are those auto-dubbed videos, because often they are made from those subs. So now they speak in AI voices using a broken translation from a faulty transcript. Great, thanks youtube, very helpful.

    Years ago, there used to be community subtitles as a feature - people could submit translations and corrections and creators could then allow them on the video. Why they removed that I don’t know, but those would be really fucking handy now that you want to auto-dub the videos eh, youtube?





  • If you are actually using it a lot, yeah, definitely.

    But a hobbyist that wants to print with support interfaces, or occasionally do some small multicolour prints, or just wants the ability to swap between PLA and PETG without material swaps, they are still pretty great and inexpensive solutions you can bolt on as a simple upgrade.

    I kinda view them more as a spool holder upgrade than a proper printer one. And some you can actually swap between printers.









  • Apparently they renamed it to “sharp” at some point, probably because “fsr” doesnt mean anything to people who don’t know exactly what it does.

    First set scaling mode to “integer”, and change the resolution of the game under 1280x800. If the image shrinks, the game is actually changing the window resolution and not just render resolution. If not, try changing between windowed/fullscreen.
    Then change it to auto/fit/stretch/fill, and change “Scaling filter” to sharp, and you have FSR1.


  • FSR1 is a simple frame upscaler, it’s used as one of the methods for resizing the image when you render something at s lower resolution and stretch it to full screen, along with bilinear and integer. Very few games actually use it directly.

    FSR 2/3/4 are temporal (time based), they need to be implemented directly by the game engine but if they do have FSR2, (like Deep Rock Galactic), it works on the deck.

    FSR3/4 officially needs an RDNA 3/4 based gpu, which the deck doesn’t have, but the plugin/mod converts DLSS calls in to a RDNA 2 compatible version of FSR3/4.

    FSR3 without the frame generation part might also work on the deck natively, though I’m not sure if I’m misremembering.