Perso j’ai toujours vu “hoot-hoot” pour les hiboux et chouettes. C’est la première fois que je lis “twit twoot” !
Perso j’ai toujours vu “hoot-hoot” pour les hiboux et chouettes. C’est la première fois que je lis “twit twoot” !
cacher does, but cache as in “cache-toi !” (go hide!) and “je me cache” (I’m hiding) are pronounced “cash”.
Besides, “correct” pronunciation in a different language is pretty meaningless. The word may have come from French but we’re speaking English, not French.
Also, it might not be a loan word so much as a legacy-of-foreigners-taking-over word (c.f. the Normand invasion of Britain), which doesn’t tend to help the language’s users care about respecting the “original” pronunciation. I’m not certain when exactly cachet entered English.
“dise-player, carder”
Ah, so this is probably some law trying to curb gambling-
“tenys player” wait, what? Were people betting on tennis matches back in the day or something?
Quel enfer!
Ca explique peut-être pourquoi je reçois 10 fois plus de spams et scams sur mon tel depuis 1 semaine ou deux.
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“What was Windows even doing for us?”
Beautiful 🥲
!unix_surrealism@lemmy.sdf.org pour de l’art surréaliste avec comme “sujet” la philosophie Unix opposée a la dystopie du logiciel corporate.
!historymemes@lemmy.world est une des seules commu’ «à memes» que je trouve réellement drôle.
The only one I have heard of being enforced is on twitch; an account can be banned in under 5min once it suggests in a stream chat that it’s holder is under 13 years old.
Pretty good review!
I’ve not yet been to all the new planets. What I have seen lines up well with the characterization of Wube strategically disabling the things in the base game / on the starting planet (“Nauvis”) that I grew accustomed to. Instead of simply adding ever more lengthy production line recipes, they have forced us to approach many existing production lines in a drastically different way.
In the base game, you can play around with ratios and targeted throughput, but you almost always will have the same machines crafting the same recipes, in the same order. The most significant decision when designing a production line is often whether to bring an item in by belt or instead bring its components and craft it adjacently.
Space Age shakes that up by introducing several new choices/decisions to make. There are alternate recipes to be unlocked (similar in function to Satisfactory, without needing to hunt for hard drives on a map). There are now multiple “looping” recipes (the input items can be part of the output). Most notably, which recipes are available to you depends on where you are building - not only planetside vs in-orbit, but planetside vs in-orbit across all planets. The planets have different resources on them, and their orbits contain different ratios of resource-laden asteroids. Same goes for the routes between planets!
I was very afraid that the extension would feel like “more of the same, just longer and more tedious”. That’s the experience I’ve had with most overhaul mods I’ve tried, and notably why I never bothered paying Space Exploration (whose author ended up working with Wube on the Space Age extension). So far my experience has been the exact opposite. It really feels like every single new “thing” feeds back into the core gameplay by “rejuvenating” it in new ways.
Good. Much better than that auto exec who was suggesting tariffs on imported EV vehicles would be needed to “save” Europe. I want to say it was BMW but that might just be my own bias against them speaking.
Smart of Mata to tell them that. I like that they fight the hackers on their own “turf”, so to speak, in the propaganda war. Makes their power and hegemony that much more believable.
I wonder what other applications this might have outside of machine learning. I don’t know if, for example, intensive 3d games absolutely need 16bit floats (or larger), or if it would make sense to try using this “additive implementation” for their floating point multiplicative as well. Modern desktop gaming PCs can easily slurp up to 800W.
There’s a scene in the game where the character is taking a shower. The shower stall is glass, and the glass is frosted from around ankle height to neck height.
I haven’t played the game myself, just came across the scene on YouTube several years ago, so I don’t know how justifiable the choice of the scene is in the first place. At least, from a technical point of view, it makes sense to me that they modeled the full nude body so that the frosted glass would blur what we “see” in a realistic way. It’s a lot easier to model something and then have the glass blur it, instead of directly modelling the blurred version for example.
Personally I think most of the creep factor comes from the fact that this character is explicitly modeled after a live human being who presumably didn’t sign up for that.
I think I would have more sympathy with those focusing on the “not all men but always a man” sign if this weren’t in the context of a woman being drugged by her husband and then said husband inviting about 50 random men to rape her, over 10 years.
One of the worst times to advocate for men’s rights/issues is when everyone is talking about the heinous crimes a bunch of men have done. Especially if the comments you’re leaving are focusing on how women rape just as much as men do, etc.
So, a few things:
I don’t know how many of the first group are being honest, but the existence of both can give you an idea of how bad our culture used to be towards rape, and still is to a large extent.
There’s a pretty striking moment of archival footage, from the 60s or 70s I think, of some french dude being asked in the street “and you, have you ever raped a woman?” And his response is a very matter-of-fact “well, of course!”.
People don’t want to believe that rapists are, in many ways, just ordinary people. So they both refuse to see it in others, and refuse to see themselves as capable of even contributing to the problem. Hopefully this can be the wakeup call many men here in France need to realize they must push back when their friends make rape jokes, for ex.
To be fair, weren’t Valve the first company to do that? People were really annoyed at having to install steam just to play some Half-Life.
Of course, that was only 1 launcher, no launcher-in-launcher shenanigans back then.
Aside from echoing @SnotFlickerman@lemmy.blahaj.zone and Doctorow’s statements about unionizing, I am aware of a few others who are trying things that I’d describe as complimentary to unions.
This is a panel titled “Why hasn’t Open Source Won?” where several of the speakers attempt to sketch out a framework wherein a programmer would have more decision over how their code is used: https://youtu.be/k3eycjekIAk . I’ll admit, I’m not the most impressed with where they get to in the limited time they have. Nevertheless, I think it’s a useful angle of consideration to have in the tool belt.
This is an org/foundation that is trying to walk the walk with regards to governing tech democratically: https://nivenly.org/ I haven’t kept up with any recent developments of theirs.
First there was no difference between gaza/the Palestinians and Hamas, now there’s no difference between Hezbollah and Lebanon…
Incroyable que, plusieurs millénaires après qu’aucun utilisateur de l’akkadien ne soit parmis nous, on emploie un de leurs mots quasiment à l’identique.