Let's be straight: as amazing as Baldur's Gate 3 is today, Act 3 launched half baked and half broken. My first playthrough experience was horrible, largely thanks to broken flags and missing content from the Upper City, and I'd be lying if I said I didn't have comparable experiences with early versions of Original Sin 2. Hell, they rewrote basically the entire final act of that game with the definitive edition, and I'm under the impression Original Sin 1 had a similiar situation, though I didn't play it enough between the original and the definitive edition to experience it.
Now, part of all this is because Larian opts to make decisions to cut content and reduce scope rather than abuse their staff or delay a project. In Baldur's Gate specificslly, I won't say I am perfectly happy with the outcome, but they are a good studio that practices reasonable employee ethics, and ultimately puts in the work to get there with the product as well. I'd have no issue buying Divinity day one or even pre-ordering, but I do not expect a perfectly complete and polished experience on release.
Okay, what is happening to him is a humanitarian crisis, but they arrested him for driving without a license, not because he missed a turn signal.
What ICE is doing is abhorrent. We don't need to exaggerating and/or lie to make horrifying headlines marginally worse.
Edit - Jesus christ, you all have some real issues with connotation, huh? Yes, he was pulled over for a turn signal, which set off the chain of events, but the intention of the headline is to connect the mostly innoculous act of forgetting to signal to the resulting deportation, when that is blatantly not the case. All the "UMMM, ACKSHUALLY, THIS REALLY DID HAPPEN" completely misses the point here.
Fuck me for refusing to just let it slide when media uses intentionally misleading titles to invoke extreme reactions for engagement, I guess.
Oh god, the replacement of he iron workers in the skyscraper with the ruling elite class who literally contribute a tiny fraction of what they take from society is perhaps the most tone deaf take I have ever seen. Just absolutely disgusting, gutwrenching comparison, yet strangely poignant, as their goal is to make the working class disappear.
Boys, my little rhythm gamer heart has quite possibly never been as blessed as it is this week. Rhythm Doctor, unbeatable, now Bits and Bops?
We just need Tango Gameworks to officially announce that their studio is up and running working on Hi-Fi Rush 2, and my cup will have completely run over.
No, no, it's only untrustworthy American propaganda when it challenges their world view. Right now it's a series of cherry-picked, possibly altered snips designed to push the fascists narrative, so it's great.
Also, everyone who disagrees with you is a liberal.
Played the entire thing start to finish last night. The new content is incredible, as expected.
Come for the quirky, one-button rhythm game. Stay for the character driven story about the weight of the expectations we place on ourselves and each other, and the way that effects our mental health, physical health, relationships, and worldview.
Yeah, interesting article, but in the context of being posted on Lemmy, I'm immediately left asking questions on the intent here. "Zelensky did a bad thing" is the kind of domino that some people in these parts would use to start the "and this is why Russia has to murder civilians" discussion.
Confirmation bias can be a hell of a drug. I hope that any corruption is properly investigated, just not by a hostile, Imperialist nation using force of arms.
As an insanely big fan of the base game, I had exactly this problem with the DLC. The tonal shift from existential horror to "thing in the dark" stealth sections horror is just... Not great. You're not alone in this bit for sure.
It's unfortunate, because I suspect the DLC story is as amazing as the base game, but I'll probably never know, at least, not in the way it's intended to be experienced.
I'm not suggesting that in both cases, a government is doing things to make "bad choices" harder. I'm suggesting that in both cases a government is disproportionately punishing the less wealthy to get what it wants. In neither case does the government gives a shit if you, individually, lead a healthier life or have a child. It wants you to generate more wealth for the country, whether that be by demanding less for health care costs or by producing the next worker drone.
The point in the sugar tax comparison, a real thing that happened in parts of Canada by the way, is that the government should be reducing the costs of the healthy choices, not making the unhealthy choices more expensive, as people were largely turning to unhealthy choices because they were cheaper and do not have the wealth to make better choices. Likewise, if the Chinese government wants to improve the birth rate of its population, they should make childcare more affordable and look to give parents more wealth/time, not attempt to punish them financially for preventing a pregnancy. Punishing a population that is making the choice you don't want them to make out of necessity isn't the solution to get them to make the choice you want. "Poor tax" is never a good solution, and that's what the comparison is: two versions of "poor tax."
I know it's funny to insinuate that brain damage caused people to become conservatives, but I think we should accept that the culture around aggressive, full-contact sports tends to be conservative to start with. Surround yourself with that culture day-in, day-out, and before long you find yourself ingrained in more than just their favorite sports.
But I mean, that doesn't mean it's not the brain damage. A thing can be more than one thing.
This is some "people aren't choosing healthy food, so raise the taxes on sugar" shit.
How about building a society and economy where having children doesn't feel like an overwhelming detriment to the parent's and child's well-being?
I got curious and started Googling. Apparently China has VERY recently created a subsidy for parents, and finally begun creating support for early childhood care centers, which have traditionally been apparently prohibitively expensive due to privatization (In MY "Communist" China?). It's good to see there is some actual social progress being implement alongside the hair-brained capitalist schemes that only serve to do harm to the poorest classes. But hey, fuck the points if it keeps the economy going, right?
Let's be straight: as amazing as Baldur's Gate 3 is today, Act 3 launched half baked and half broken. My first playthrough experience was horrible, largely thanks to broken flags and missing content from the Upper City, and I'd be lying if I said I didn't have comparable experiences with early versions of Original Sin 2. Hell, they rewrote basically the entire final act of that game with the definitive edition, and I'm under the impression Original Sin 1 had a similiar situation, though I didn't play it enough between the original and the definitive edition to experience it.
Now, part of all this is because Larian opts to make decisions to cut content and reduce scope rather than abuse their staff or delay a project. In Baldur's Gate specificslly, I won't say I am perfectly happy with the outcome, but they are a good studio that practices reasonable employee ethics, and ultimately puts in the work to get there with the product as well. I'd have no issue buying Divinity day one or even pre-ordering, but I do not expect a perfectly complete and polished experience on release.