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3 yr. ago

  • My experiences with these kinds of headhunters has been "mixed", trending toward "poor". Most were useless. They would show up with "opportunities" then I'd never hear from them again. These people/companies typically, as I understand it, work "in bulk". They're just harvesting as many resumes as they can, throwing buckets of them at employers and hoping something sticks. They aren't really going to put any meaningful effort into helping you.

    That said, a rare few have really stepped up. The last one I worked with back around 2012, really went out of his way to get me in with a company and secure me a good offer. So they do exist. But, in my experience at least, they are rare.

    You're in a tricky position. You're looking for a relatively senior position. You'll be up against a fair amount of competition for somewhat rare roles with very specific requirements. There's just not going to be a ton of those director+ level roles out there at any given time. But don't give up and don't give up hope. Those recruiters do exist, as do those jobs. Good luck!

  • Not a lot is standing out to me as a must-buy (in part because I already have a lot in my library). Kind of thinking about Last Train Home, 9 Kings, and Knights in Tight Spaces. A part of me has also been thinking about snagging the old Guild Wars trilogy. GW1 is ancient by gaming standards, but still has a lot to offer.

  • I'm starting to think we need to reframe this a little. Stop referring to "artists". It's not just lone, artistic types that are getting screwed here, it's literally everyone who has content that's been exposed to the Internet. Artists, programmers, scientists, lawyers, individuals, companies... everyone. Stop framing this as "AI companies versus artists" and start talking about it as "AI companies versus intellectual property right holders", because that's what this is. The AI companies are choosing to ignore IP law because it benefits them. If anyone, in any other context, tried to use this as a legal defense they would be laughed out of the courtroom.

  • I haven't worked with it myself as I'm not working on Japanese right now, but I had a recommendation recently for Satori Reader.

  • Well, that would explain a lot.

    I'm also guessing that at "up to 30%" of the company's leadership decisions are being made by AI too.

  • Three things based on other comments here:

    (1)

    <name of game engine>

    is free, try that!

    Be wary with this. They may be free for students or small deployment situations, but may have increasingly agressive demands as your user base increases in size or your seek some kind of profitability. I wouldn't panic about, but do make sure to carefully review the licensing terms for ALL tools that you use in your process.

    (2) Learning/Tutorials

    Depends a bit on how you learn best. Youtube almost always has some good instructional videos. Most of the major tool/engine makers have large libraries of tutorials to draw from as well. Even very experienced programmers routinely have dozens of browser tabs that start from web searches that read "<name of my game engine/platform> how to do

    <specific thing I want to do>

    ".

    (3) If you look to hire or contract out some of the work, just realize that you will very often only get what you really pay for. Quality work costs more. One option you have is to spend the next year or three doing everything you can yourself. Get as close to complete as you can. Then go to something like Kickstarter and look for completion funds. "Look at how complete the game is. If I can just get a little bit of money, I can hire a professional

    <whatever>

    to do that one part that I couldn't do myself". This is especially usual for getting access to skills like art, music, voice acting, etc.

  • Follow the money hashtags! Seriously, if you can't immediately find people to follow (a very common problem when people first join a social network), follow hashtags! Super easy to do:

    • Search for your topic
    • In the search results, switch to the "Hashtags" tab (or just scroll down to the hashtag section of the results)
    • click into one of the hashtag search results
    • Review the posts, frequency, etc. If you like what you see, click "Follow Hashtag".

    It really does a great job of (1) populating your feed with interesting, relevant content and (2) can ultimately connect you to new people with similar interests.

  • waaaay back in my wild and misspent youth, some friends and I bought a 5 pound case of these from Costco. It was the mintiest weekend ever. Damn those were tasty.

  • Thanks for providing that link. I knew about OSM, but didn't fully grasp that (duh) it's open which means I can help with the data. Time to get busy! :)

  • It's definitely a risky move, for the reasons you already called out. But sane? Yeah, probably. I've known a few people over the years that have done similar moves: dropping out of high-pay/prestige positions due to the stresses and general unhappiness. They've almost always ended up generally happier for the change. Just don't be afraid to acknowledge if the move isn't working. Don't talk yourself into staying in a bad situation because you don't want to admit that the move isn't working.

    (but also: drop an update in a few weeks. I'm now curious to see how this goes for you.)

  • Based on what I've seen over the last few years, it's the over-16s that should probably be banned from social media.

  • Not surprising really. Look back at the history of war and see how many occasions there was a friendly fire incident under the best of circumstances. Russia has already had numerous, often high-profile FF incidents in this war alone. Add in a completely foreign group of fighters speaking a different language, etc, etc... Pretty much inevitable.

  • As someone on Mastodon wisely pointed out: There aren't enough Linux gamers to invest resources in supporting them properly, but there are enough using it to cheat to actively block them?

  • The first title that jumps to my mind, especially when you contextualize it around "restoring faith", is Satisfactory. It's been a very entertaining and challenging game, but also the development team has been exactly what one (typically) wants from a dev team. They've been very transparent about issues, their process, etc. Their interactions with the fan-base have been frequent and open throughout the years of development. Good game + good company. Worth consideration if you like a good factory builder.

  • Heh, this is exactly what I went through today. I'm a paid Proton user, but ignored Proton Pass when it came out because I was already well-entrenched with BitWarden. Decided today to give it a real look. Generally pretty pleased with what I'm seeing, though I'm not entirely committed to shifting platforms.

  • This is FIFA we're talking about. This is an organization that has been called "cartoonishly evil". If all they did was ignore a human rights report, it would be a major step up for them.

  • I'm late to the thread, but just wanted to reiterate what others have said. The "pinch" of the anesthetic injection was probably the worst pain. The process was relatively quick, especially if they're only doing one tooth. Heck, the real pain was covering the costs that my insurance didn't cover. :)

    My guy did have me use a bite block to hold my mouth open. Very handy, definitely made it easier. When the process was all said and done, my jaw was a bit sore from being in that position for that long. But that past very quickly.

    Be sure to communicate with your dentist and be honest. Before, after, and during the procedure. You're the patient here, and they need to listen to you especially as it pertains to what you're feeling. If you're still feeling anxious (and who could blame you), you might ask to have one of those heavy xray blankets. It acts like a "weighted blanket" and can really help with some of those nerves.

  • I've been using Mint as my daily driver and gaming PC for years. Very happy with it.

    If you're really on the fence, and you're building a new system, you might just want to "distro hop" for the first week or so. It's a little work and a bit disruptive, as you'll be re-installing the OS every few days. But just like a car, there's nothing like actually driving it to get a feel for how much you'll like it.