- 69 Posts
- 44 Comments
FencerDevLog@programming.devOPto
Godot@programming.dev•Day/night cycle in Godot 4 (tutorial, part 1)English
2·17 天前Thanks! In fact, ambient light is controlled through Sky Contribution, so if it remains at its default maximum value, it’s entirely driven by the sky shader’s lighting. Of course, ambient light can also be controlled independently from a script. I’m actually using a script to control the DirectionalLight3D as well, simulating sunlight. And those transitions look pretty nice. Part two will be out in a week, and part three in two weeks. 😎
1.2.9 (2026-10-23): Added day_and_night (scene, script and shader).
1.2.8 (2026-10-10): Added spiral_screen (scene and shader). Added cracked_glass (scene and shader).
FencerDevLog@programming.devOPto
Godot@programming.dev•Godot 4: Custom lighting in 3D (tutorial)English
2·1 个月前Good luck. 😎
FencerDevLog@programming.devOPto
Godot@programming.dev•Godot 4: Custom lighting in 3D (tutorial)English
1·1 个月前Yeah, I don’t say it’s the best possible simulation. It could be a lot better. The point was to demonstrate the usage of the light() function, mostly.
1.2.7 (2026-09-29): Added diamond_fire (scene and shader). Added screen_shake (scene and shader).
FencerDevLog@programming.devOPto
Godot@programming.dev•Godot 4: Glass wall shader (tutorial)English
3·2 个月前You are welcome!
1.2.6 (2026-09-11): Added glass_wall (scene and shader). Added square_glass (scene and shader).
1.2.5 (2026-09-02): Added spiral_galaxy (scene and shader). Added refraction_tunnel (scene and shader).
1.2.4 (2026-08-15): Added animated_star (scene and shader). Added cave_tunnel (scene and shader).
FencerDevLog@programming.devOPto
Godot@programming.dev•Godot 4: Heart monitor shader (tutorial)English
3·4 个月前For example, because Line2D runs on the CPU, while a shader runs on the GPU (much faster). But of course, many effects can be achieved in different ways. I just happen to prefer shaders.
FencerDevLog@programming.devOPto
Godot@programming.dev•Godot 4: Heart monitor shader (tutorial)English
2·4 个月前Good plan! 😎
1.2.3 (2026-07-23): Added seismograph (scene and shader). Added lava (scene and shader).
1.2.2 (2026-07-17): Added electric_wave (scene and shader). Added heart_monitor (scene and shader). Fixed flag.shader (+ replaced by +=).
1.2.1 (2026-07-08): Added one_line_warp (scene and shader). Added flag (scene and shader).
1.2 (2026-06-19): Updated to Godot 4.7. Added sponge_wipe (scene and shader). Added stormy_nebula (scene and shader).
1.1.9 (2026-06-03): Added menger_tunnel (scene and shader). Added vintage_film (scene and shader).
FencerDevLog@programming.devOPto
Godot@programming.dev•Godot 4: Menger tunnel shader (tutorial)
21·5 个月前Thanks! And yes, check it out.
Sounds great! Good luck with yout project.

















1.2.10 (2026-10-30): Added digital_rain (scene and shader). Added tetrahedron (scene and shader).