Eh, it's gonna depend on your taste in games. If competitive multiplayer games are your thing, then it is a problem. But sure, there's lots of people who have zero interest in competitive multiplayer.
Spannend, dass dein Übersetzer "verhunzt" als Wort verwendet. Und auch spannend, dass in dem Bild "Alkoholfrei" mal so, mal anders, mal gar nicht übersetzt wurde.
I'm not sure about scientific evidence, but I do feel like I can increase my attention span by removing quick sources for endorphin, serotonin etc..So, if I always have videos lined up to watch, for example, I condition myself that it should just take a few seconds and no effort before the hormones kick in.If I instead subject myself to boredom, I start being more willing to put in effort, which can also come in the form of paying attention for longer.
Yeah, although it goes both ways. A piece of software with tons of effort put into branding gets eyed extra closely. Chances are its commercial software, which typically means it's crappy.
The purpose is similar, i.e. configuring a system, but I'd say Ansible works best, if you need to make a few small changes from an existing distro, whereas NixOS rather takes the approach of controlling everything about the operating system.
And in many ways, controlling everything is actually simpler.
As the other person said, the bit about Arch is just the preamble.But you can use Nix Home-Manager on Arch (or other distros), if you're so inclined, which will give you that reproducibility for the stuff in your home-directory.
In some ways, this is like backing up and restoring your dotfiles, but it allows you to template those dotfiles and depending on the program, it offers simple ways to populate the dotfile templates. For example, KDE applications don't generally offer very legible dotfiles and so configuring e.g. a panel via dotfiles is kind of a pain. To help with this, there's Nix Plasma-Manager.
Pretty sure that knowing COBOL isn't the hard part. It has relatively few language concepts.
This lack of language concepts just makes it difficult to reason about it, so that's what you're getting a paycheck for. Well, and possibly also because it might take months to have a new dev figure out your legacy codebase, so it's cheaper to keep the current dev by paying them competitive prices.
I believe, it mainly has to do with dark-theme screens quickly becoming illegible when there's outside light sources. It just isn't bright enough to overpower the glare from the sun and such.
That is genuinely one of the reasons why I use light theme. Like, have you see how bright the fucking sun is? My light-themed screen is still a joke compared to looking outside the window. So, I'm trying to help along my circadian rhythm by at least somewhat simulating the sun on my screen.
Oh man, a few years ago, we had a military dude as conductor in our wind band. And I was always one of his favorites, I'm guessing because I have broad shoulders and a deep voice – prime military recruit material.
...except that I'm vegan. So, one day he sits next to me during lunch and asks me why I'm vegan. I do the usual dance of avoiding the topic, but he does not want to let it go. So, I tell him that I think killing animals is wrong. He walked out of that conversation like a hurt gazelle.
Like, fuck me, dude, if you're gonna do the whole military tough guy spiel, but cannot take a kid disagreeing with you, then maybe you're not as tough after all.
Ah yeah, there's various technologies that I don't mention too loudly. For example, all things considered, I'm probably an above-average Python dev, but I never enjoyed writing it, so when I get asked about it, I always answer that I'm not too confident with it.
Which, in my defense, isn't even really a lie. My specialty is large-scale projects, which is something where Python with its loose typing just does not give you confidence...
My answer is also every industry. It's like asking what industry could benefit from collaboration.
Today, I was on a networking event for an industry that is currently heavily looking to adopt open-source collaboration, due to cost pressure. And it was such a surreal experience.
You had dozens of human beings in this room, who all understood that collaboration is good. Who understood that the shared goal of surviving as an industry requires collaboration. Who understood each other as human beings.
But because they collect their paychecks from different companies, you had these stupid infights of "our product is better", as well as monetization always being prioritized higher than collaboration success.It did not feel like we were working on a shared goal, and rather like each company was just trying to sell their product. Rather than one solution, there were as many solutions as there were companies, each one pitching their solution as the one solution everyone else should agree on.
Yeah, I don't know what the moral of the story is. It just felt so incredibly stupid.
Eh, it's gonna depend on your taste in games. If competitive multiplayer games are your thing, then it is a problem. But sure, there's lots of people who have zero interest in competitive multiplayer.