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228
Joined
2 yr. ago

  • On Android you have to disable the use of Private DNS (or something like that) in the WiFi settings. If this is enabled it will not use your WiFi's broadcast DNS, but a predefined one. The reasoning behind this (you can believe this or not) is so that on public WiFis your DNS queries cannot be tracked or manipulated by setting up a local DNS.

    I can imagine there is something similar for iOS.

    If this only affects some apps then they have decided to hardcore their DNS servers. The only thing you can do now is to identify these and block the calls, but this may also break other stuff if the servers are not only used to resolve ad URLs.

  • The project is focused in Poland, but for a project of this scale it is common (and reasonable) to distribute the workload. So I'm sure there will be parts of it being done in the US.

  • There are a few buttons around the house. For my wife (and kids to play with) the most important ones are the ones controlling the light in the bedroom. There is a motion sensor covering the door and wardrobe area which can be muted with a button (e.g. if the kids have snuck into our bed and we don't want to wake them or if either one of us goes to bed later). We use mostly the IKEA Zigbee buttons.

    We also have a great device called Home Buttons in our kitchen. It uses MQTT and has a fantastic battery life (using a 18650 rechargeable battery). It has an e-ink display and six buttons. I programmed it to display several things (you can use one MDI icon and a short text to display for each button) for everyday use, like switching some lights, displaying temperature and humidity and controlling the climate in our conservatory. You have to press a button for it to update (to save battery - even though it easily lasts months).

    The main touch point though is the app. I built three dashboards:

    • A general overview that dynamically changed based on events and time of day.
    • A floor plan which holds every light, sensor and switch in it.
    • A blood glucose dashboard as both one of my daughters as well as myself have diabetes. As I use the same insulin pump as my daughter I cannot use the pump's app to follow her data as I need the app for myself. So for me this is quite important. My wife uses the pump's app in follower mode for our daughter.

    But I also made Home Assistant send notifications to our smartphones for several events (dishwasher, washing machine, too hot / cold in the conservatory, low blood glucose levels, kids turning on the TV in the morning). Some of them offer to respond with an action others are just reminders that something needs to be done.

    My wife appreciates especially the notifications I think because you don't have to think about some things as they pop up when action is due and we both can more easily share the workload as she gets notified as well when I started the dishwasher without me needing to tell her. (This may sound like we're not speaking to each other, but we're just not saying things like I just started the dishwasher can you empty it later.)

  • To be honest: After visiting both the US and China I was way more concerned after my US visit that my phone may have been compromised.

    Using a VPN was no problem for me in China, but it has been a few years since I've been there.

  • There clearly is a path (if you want to call it that way) right behind its tail. It is of course snow in front of snow so you might have to zoom in to see it.

  • I'm pretty sure pentagons are a subspecies of bestagons...

  • Unified state shouldn't be much of a problem for static web hosting.

  • I use tt-rss in combination with FeedMe on my Android.

  • That would be a horrible experience: You sign up (even if it's just for a dollar) and then you would have to wait a month until you can play the new stuff. This way they are still giving away the single player campaign and one month of multiplayer for a fraction of the original price. If you want to buy the game it might even be cheaper to sign up and buy it with the included discount and then cancel again.

  • So what he's saying is he decided not to do it. That's all you have to know...

  • Yeah...the supporters take the role of Sony here...

  • There is still Star Citizen...

  • Considering the name you may need to use a negative exposure time on your camera. 🩶🕑

  • And don't forget Desperados 3 which has a western theme.

  • What I meant was that it will not be that hard to replicate. It might feel complicated and deep but most likely isn't that complex. Sure - without analyzing the original source code (which isn't legally available as far as I know) - it might be impossible to recreate the exact behavior, but it should be possible to mimic the behavior - it might just take a few attempts to fine tune the input parameters.

  • Top 0% of games is a pretty narrow field... (⁠☉⁠。⁠☉⁠)⁠!

  • Demis Hassabis is a genius in the field of artificial intelligence, but the AI of Black & White is 20+ years old and runs on pretty limited hardware (by today's standards).

  • The "New" is part of the product name. You can only buy used ones or new old stock (as in old but unused).

  • I'm pretty sure you could train an AI to play a game like Civ, but the problem stays the same. As everything progresses to get more complicated and you have to decide even more every turn it gets harder and harder to train. The results are kind of unpredictable and you might have to train your AI again with every patch. It will limit the systems your game can run on (even excluding some platforms) and heavily impact performance on the systems it can run on.

  • The gameplay stretching out in later rounds is also what makes the AI so hard to improve. There is just too much to do and the effects are too complex to understand for a classic game AI. If they simplify the gameplay with the player progression into later ages it will also make the development of a competent AI more likely.

    But to be honest: I doubt anything like that is going to happen. Even when controlling a planet wide empire I will have to decide what every city is going to do next and what every unit is going to do in the next turn...