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Cake day: July 23rd, 2023

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  • Doodleschmit@lemmy.worldtoGames@lemmy.worldBeyond All Reason
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    4 months ago

    I played a fair amount of SupCom Forged Alliance with a community patch/mod called FaF. It’s amazing the work that team put forth to make the game run well, but this must’ve been the problem they couldn’t really fix entirely. Played amazingly when I played solo against AI, but once I played with friends online, the in-game speed would start to slow to a crawl by the mid to late game, seemingly driven by unit counts/activity. Game was tons of fun to play, but it was hard to play with my group when the endgame was basically playing in slow motion.


  • I"m a few steps in. I have the hardware. I know what hypervisor I want to use, and I know some of the things I want it to run with plenty of fun sounding projects to get it to host things. Its nearly put together (just an extra cache disk to hook up with cables already ran for it so it’ll take 10 minutes to do). But it’s sat on my desk since March of this year. Unconfigured. Just there.





  • Another one is how most 2g and 3g services (some SMS and voice connections) have known vulnerabilities. Unfortunately not just software security vulnerabilities, but also bad actors that can lease access within that system. That combination can allow for attacks within the underlying systems that make the target completely unaware for periods of time that their messages and voice calls are being intercepted, including 2 factor authentication content over SMS.

    Veritasium has a cool video about it. https://youtu.be/wVyu7NB7W6Y

    If possible, it is best to not rely on SMS authentication for privacy.