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Cake day: June 30th, 2023

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  • The private instructor quickly found the problem, sounds like on day one in the story.

    You’re taught that if you have a teacher that teaches that. Based on how disposable so many things in this world have become, I don’t think there’s a strong self-maintenance and repair culture underlying everything. It seems to be more of a skill picked up or pushed by individuals who have learned how useful it is to know how to maintain and fix things. I played trombone, saxophone, and percussion through school and can’t think of any maintenance related things that were taught to me beyond occasionally opening the spit valve to let some moisture out, that reeds needed occasional replacement, and to not damage them.

    Class was mostly about just playing the music or music theory. Though in high school, I believe my music teacher would have been able to help with issues that were ultimately maintenance issues, but in grade school we didn’t even have a dedicated music teacher, just one of the normal teachers had fingering charts for the instruments we had and some music we could play.


  • Too bad for me I had my guitar serviced, figuring it would be better to spend a little doing that rather than spend way more on a new guitar when the problem might have been me the whole time.

    The guy said my guitar was perfectly fine after replacing the strings :( Not that I play it often either way, or would start playing it often if I bought a new expensive one.

    But on the flip side, it turns out it was the equipment for my return to guitar hero/rock band sucking more than I felt it should. Though these days, it seems like it’s hard to find a decent guitar controller at all (the new one I bought had to be opened so I could shave the strummer down so it wouldn’t stick when you strummed it, and I’m still not sure where the circuit is for the star power tilt because it was as bad as any other guitar got by day 1), but between that and cleaning out and re-pasting/padding my PS3, I’m no longer getting a series of notes I’m sure I hit all of but the game says I didn’t hit any of.



  • Yeah, the species does better when people never give up because the species can afford to have many wasted lives in return for the advances that can come from the ones that don’t fail. It’s a little different for individuals, who, for all we know, have only the one life and maybe don’t want to spend it trying to suck a bit less at guitar.

    Though I would say to give things a fair chance because the first step of being great at something you love is almost always kinda sucking at something you aren’t sure about. But I’m trying to find a healthy medium between making sure she tries things but isn’t stuck doing them until she burns out with my daughter.




  • I don’t think Donald’s schtick was so much rudeness/viciousness as it was that he had no control over his temper and had horrible luck. I remember cartoons opening with him being perfectly pleasant but then getting more and more unhinged as the cartoon goes on and things go wrong for him. To the point of homocidal destruction of everything around him.

    He was a character that earned what happened to him after it happened, in his response to it.

    Though this was also in a world where a lot of cartoons were casually extremely violent. Like Elmer Fudd was constantly trying to kill Bugs and Daffy, who each tried to get him to target the other or tried to get him, and then they’d casually discuss it at various points during the show. Mickey and Pete had a similar at times homicidal relationship, though Disney seemed to have more “I’m so angry I could kill you” while Looney Tunes had more “Trying to kill you is just what I do”.


  • I miss the days when phones were getting smaller and smaller. Subtlety was still valued during that time and phone makers knew that while people did want a phone, they wanted it to be as out of their way as possible.

    Then smart phones got powerful enough to drive large screens and things started getting louder with their presence, everything wanting a share of your attention. Smart appliances ironically are smart to get more attention (when I’d figure the main point of making things smart is to allow automation to reduce the amount of attention they need, not try to get you to interact with them via an app when you aren’t physically present).

    It just seems like at some point project design was taken over by fucking marketers and we need to tell them to shut the fuck up already.




  • The most generous guess is that it is doing some exploratory investigation of how long the other paths are currently taking. For any navigation app to be very accurate for most users, it needs to be very inaccurate for some users. It won’t know that taking this 30 minute detour is worth taking without someone taking that detour and another person sitting through the traffic that made the detour worthwhile. And since traffic changes over time, it would need to continually do that exploration.

    Though it wouldn’t surprise me if that’s not the only factor and that there’s some enshitification going on on top of this. One guess in that angle: a special secret VIP mode where people who have given Google a lot of money get people directed away from their route.



  • Oh and don’t forget to forget that a large number of agencies that were the ones to deal with that emergency just so happened to be wargaming something very close to the unprecedented event that actually happened that same day: dealing with a terrorist attack that uses airplanes as missiles and flies them into buildings.

    NORAD was one of them. Iirc NY firefighters were another.



  • When I buy pants or shorts, not only do they have to have pockets to be considered, but my full hand must comfortably fit into them or it’s a deal breaker. Screw those pockets that only fit fingers, what’s the point even? Whatever you can fit in is more likely to fall out, plus stiff things make bending your legs at the hips awkward/impossible.

    Bonus points if they zip closed and thus can be trusted to hold things on a roller coaster, though I got a fanny pack because great pockets are pretty rare, especially if you also want great pants/shorts attached to them.