

I’m addressing the bit that I quoted, saying that an interpreted language “must” have valid semantics for all code. I’m not specifically addressing whether or not JavaScript is right in this particular case of min()
.
…but also, what are you talking about? Python throws a type error if you call min()
with no argument.
There is only one mention of Python being slow, and that’s in the form of a joke where Python is crossed out and replaced with “the wrong tool for the job.” Elsewhere in the post, Python is mentioned more positively; it just isn’t what’s needed for the kind of gamedev the author wants to do.