He’s just doing some colon cleansing!
World’s biggest Monster Hunter fan
He’s just doing some colon cleansing!
right, but if you do that I think it’s on you to explain why you have that many hours and yet are still leaving a negative review. This comic is specifically parodying the people who don’t provide that context and thus leave it open to interpretation
I was actually really disappointed when I got my prescription, because I went home and tried it, and I felt nothing. From how other people describe it, I thought the clouds were gonna clear, the angels were gonna sing, and I would be reborn a new person. I genuinely thought the medicine wasn’t doing anything.
Anyways I then proceeded to play a colony sim for 12 hours straight without getting up or getting distracted even once so I think the medicine did something lmao
I know right? I only found out about it when it was mentioned in one of the recent update videos! It’s a godsend for asset exporting!
I certainly can’t explain most of those quirks, but at least I can tell you ‘g’ is for ‘grab’!
No problem, anything to help a fellow blender artist! While there’s a very good reason blender does images like that, it’s admittedly very unintuitive and could definitely use some updates to make it clearer.
Texture painting (and any images in general) are saved as separate files in blender by default! They’re not saved as part of your .blend file. You can press alt+s while your mouse is in the image viewer (or just click the image dropdown menu at the top of the image viewer, which should have an asterisk if your image is unsaved) to save the image.
Alternatively, you CAN pack the images into the blend file! Under the file menu in the top left, select external data > pack resources. Then, whenever you save your blend file it should ask if you want to save the image too. note: you DO need to have saved a separate copy of the image first for this to work, but you do NOT need to keep the separate copy after you’ve packed the file.
2TB NVME dedicated entirely to virtual memory
butthead >:)
Oxygen Not Included - after binging ONI videos all month I finally decided to give actually playing the game a go. Turns out watching lots of high level gameplay does not make you a good player! The struggle is tons of fun though.
Stationeers - A second super complicated game, I just had to hop in and play with all the new robotic arms they just added! Or rather, I would if I could make a functioning station in the first place… Time to go refactor the atmospherics again!
Satisfactory - The hat trick for brain melting games this week, with the release of 1.0 I’ve started up a brand new world and I can’t wait to mess around with all the new toys we’ve got! Unfortunately I’ve been hit with a nasty post-release bug but hopefully they’ll fix it right away and I can continue my factory adventures!
Astro Bot - A game to help unwind after the stress of the other three games, I genuinely cannot comprehend the amount of heart that went into this game! I seriously find myself grinning from ear to ear every time I boot it up, and I’m always looking forward to my next chance to play!
Started up a new world after not playing since like… update 5 I think? Already having a blast with it, though I’ve ran into a bug where coal miners won’t take coal from belts unless you have coal in your inventory and I think I’m gonna have to shelve it until that’s fixed unfortunately…
All the new QoL features are amazing though, and I’m crazy excited to see all the new late game content and what insane production lines I’m gonna havr to think up!
You’re right, there are, but my point was that private MMO servers are significantly harder to host and moderate than a private server in a match-based multiplayer game like say Team Fortress 2. An MMO that relies on private servers is almost certainly doomed to fail, so it must have some form of official server, which then will need some form of cheating prevention.
The issue is that that’s only a solution for a certain type of multiplayer game. MMOs and battle royales for example cannot feasibly implement community servers as their main form of multiplayer connection, because very few people have the capabilities to host such servers, much less moderate them at such high player counts. Heck, there’s even arguments to be made for the value of public matchmaking, despite how often it gets blasted in spaces such as this. Private servers are unfortunately not a one-size-fits-all solution.
The reaaon tech literacy has dropped so much is actually because we’ve gotten too good at UX. You don’t need to know nearly as much to do most things with computers now, so most people don’t bother learning about how to properly use a computer anymore. Setting up an email address or a router or a website has gotten significantly less complicated so the average person can do it without needing to learn any new skills. Hell, phones are so streamlined that most people probably don’t even realize their phone has a file browser.
sweet! now my sandwiches will be even tastier!
it’s a tumblr joke about appollo hitting you with the dodgeball of prophecy, used when you make a bad prediction that somehow comes true.
because they’re right, tumblr is somehow the best remaining corporate social media simply because they’ve stayed the same while everyone else got shittier
staring at this image trying to figure out the difference between deuteranomaly and normal vision before I remembered I’m an idiot
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