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Joined 2 年前
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Cake day: 2023年6月28日

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  • I can certainly understand not liking it. Besides it’s offensive social takes, it’s definitely not what a typical Resident Evil game is supposed to be. But a buddy and I spent years trying to find good coop game experiences and as far as games that actually sculpt and tend to the coop part as opposed to just throwing a coop mode in at the last moment, very few come anywhere close to the effort to put into this one. On harder difficulties it’s actually a really interesting challenge that’s not just about bullet sponges or grinding for better gear but about strategy and effective teamwork.


  • If you can get past its extremely questionable social issues, I’ve never played a co-op combat game as well designed and implemented as resident evil 5. It forces you to work together in a variety of challenges and unexpected ways. It keeps you both focused on mutual goals. And if you don’t work together with situational awareness and effective communication, you will not succeed. I really wish it sold better because I’ve never seen a company since put as much effort into co-op design except maybe the “it takes two” and “a way out” guy. But those aren’t shooters.





  • A number of companies make “tuned” ear plugs to allow some sound through with a desired frequency curve, but reduce SPL to safe levels. I’ve used Etymotic, which sound great but I personally like a little more reduction. Alpine which I thought had enough reduction but too much coloring, and I settled on Earpeace, for like $25 on-line. Silicone, re-usable and easy to clean and they come with three filters to swap in or out depending on your needs / tastes.













  • When we switch to DST, we "Fall Back. ". We set the clocks one hour back, at 2:00am Sunday, so basically we get an extra hour of sleep just on that night. Then we lose one when we set the clocks forward in the spring.

    To be fair, I don’t think that extra hour, once in the Fall, is used as a reason for Daylight Savings in any debates.