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3 yr. ago

  • I also think how much you generally have to pay for games has gone way up with respect to the cost of living.

    I don't necessarily agree with you on this specific point (although I agree with the rest of your comment).

    Gaming is unfathomably cheap nowadays and the conversion $/hrs is incredible. While yes, day 1 prices are higher than they used to be, discounts are frequent (excluding Nintendo platforms) and games tend to last a LOT longer than they used to. Excluding old-school JRPGs, I don't remember many games from the PS1 era lasting more than 10/15 hrs. Nowadays that's the baseline length for any single player game, and it goes only higher from there.

    And that does not include the plethora of F2P and live service games that people can waste literally thousands of hours into, free giveaways (I have hundreds of titles on Epic Store that could probably satisfy all my gaming needs until the day I die), etc...

    The cost of gaming has gone up only if you are a Nintendo aficionado who adamantly refuses to jump to any other platform and buys all new releases day 1, or a PC master race whose eyes strain from playing games at anything less than 300 fps on the latest NVIDIA card. For any other demographic, gaming prices are fine and more approachable than ever.

  • Quick review: while having the choice to play the Rayman 1 port you like the most is cool, there is not much reason to play anything other than the PS1 port except for the novelty of it.

    Even then, the sountrack has been altered: this new one was made by the same person who did the Origins/Legends soundtrack. While I love the soundtrack of those games, Remi Gazel's original soundtrack for Rayman 1 is iconic and it's a bit insulting to both the fans that grew up with it, as well as to Gazel himself who sadly passed away a few years ago, not to be able to toggle the original version. Compare Bongo Hills' original soundtrack with the new one, it's a completely different experience - why can I toggle between five different ports, but I'm unable to experience those games the way they were originally intended?

    The hyped SNES prototype is the same rom that was dumped on the internet a decade ago. Nothing new to see here.

    The artbook and dev commentary is cool, although the value for those things is subjective.

    Overall, I'd say it's not worth the price of admission unless you really, really want to take a look at the bonus material bundled with the games. Either play the original PS1 game on Duckstation, or the fanmade remake Rayman Redemption.

  • PS1 by a mile. Every other version has either worse graphics, removed cutscenes and/or fucks up the music score (including the GoG version, unfortunately). The soundtrack plays a BIG part in making the first Rayman so good, so playing a port with a worse soundtrack is not worth it, imo.

    Even better, Rayman Redemption is a free fangame that contains all the content from the best Rayman, and expands upon it. I'd say it's the best way to experience this classic.

    EDIT: Although I wholeheartedly recommend Rayman Redemption, it would be a bit irresponsible from me not to mention that it is a fundamentally different game compared to the original: a non-exhaustive list of changes:

    • All power-ups are unlocked from the start (which makes for a less slogg-y beginning, but does make the first few levels a tad bit easier)
    • Most levels have been expanded, either with longer screens or entirely new levels, boss battles and collectibles.
    • An overall less grindy experience (more lives, being able to unlock additional hit points and gloves power-ups).
    • Different physics (such as: being able to hit small enemies more easily; helicopter-hair being more similar to how they work in the sequel games; Rayman now stays in place when he is hit instead of jumping backwards, which makes the eggplant-riding challenges a LOT easier).
    • Some QoL features, such as keyboard/controller setup, options for resolution and aspect ratio, gloves power ups being visible on Rayman's sprite, full-charged glove having a different loop animation from the normal throw animation, etc...

    TL;DR: If you want to experience the original game as it was intended, PS1 is the best port to experience it. If you want a more modernized experience, Redemption is the way to go.

  • Let's protect the children by scanning everyone's face and ID and uploading them to a server that'll get hacked five years from now.

  • This is the best description for this incredibly majestic animal.

  • Games @lemmy.world

    Trailer - Hypernet Explorer

  • Imo the best thing about an XOneX is the ability to run older (Xbox/X360) games, most of the times with framerate and resolution improvements.

    That gen is a bitch to emulate, and there are lots of great games stuck on the X360 that were never ported to future platforms. Games such as Ace Combat 6, Ninja Gaiden 2, Prince of Persia Reboot's DLC, etc...

    Unfortunately, playing those games requires you to download (for free) the backwards compatible version of the game, and it's not clear how long MS is going to support the Xbox ecosystem.

  • After reading your comment I went and looked at the trailer and it looks like a lot of fun!

    I don't feel like rewarding Capcom's shitty decisions, but I'll almost certainly grab it down the line if they ever revert their policy and remove DRM from it.

  • I font have a full list, but this article from 2y ago mentions three of the Mega Man Legacy Collections (Zero, ZX and Battle Network), Resident Evil Revelations and a game which I've never heard of called Ghost Trick: Phantom Detective.

  • Games @lemmy.world

    Resident evil 4 Remake: Capcom replaces Denuvo with Russian DRM Enigma

    steamdb.info /app/2050650/history/
  • Every final fantasy game is different in terms of gameplay, story and characters, themes, music. If you like the genre, I think it's worth playing the newer games and rediscovering the older ones. Every entry is unique, and they tend to resonate differently with different people, so it's hard to point at one and say "play that one, it's the best", but IX is usually ranked pretty high among the fanbase. I don't think it's the best JRPG ever (that would be Xenogears), but I rank it pretty highly, too.

    I also never played it, but X-2 is (as far as I know) considered pretty mid or even bad by some, so if you've been put off by that one, it could be worth playing at least its predecessor.

  • Don't know why you're being downvoted. It's true. I've been playing with emulated games for as long as I can remember, but none of my friends are even able to unzip a file without me following them step by step. I'm also active in the Pokémon homebrew community, and let me tell you, the amount of tech illiteracy from people is astonishing. Even with a step-by-step guide, even simple things like downloading a game ROM and patching it is a herculean effort for some.

    These releases allow people who are not accustomed to the sort of things to legally buy, own and play old games. And as for me, even though I have the entire catalogue of PS1 games+emulator on my hard disk, I sometimes appreciate being able to quickly download and boot the game from a launcher I already have installed on my pc without the hassle of whipping out the hard disk, and that is enough for me to warrant spending a few pennies.

  • Whoever considers themselves a JRPG fan and hasn't played FFIX yet, is doing themselves a huge disservice.

  • Games @lemmy.world

    GOG giveaway: Alone in the Dark trilogy

    www.gog.com /en/
  • If you were to listen to the internet, it would seem that AAA studios are be on their last gasp, with indie devs dancing on their graves.

    The reality is that, aside from the big indie game of the moment (think Silksong or Expedition 33, if you want to count the latter as indie), most gamers don't care or don't even know indie games exist in the first place.I have a few gamer friends (each of whom spends a few hours daily on games), and only one of them plays maybe one indie game per year, and only those who manage to breach through his bubble via influencers and streamers.

  • People tend not to click on links without info about what it is, so I'll copy-paste the video description here:

    Think "Diablo Lite meets Stardew Valley" and you've got a good starting point in mind for Emberville, the just-announced pixel-art action-adventure-RPG from developer Cygnus Cross. It features Doug Cockle (The Witcher series) and Alex Jordan (Cyberpunk 2077) as voice actors, and it's due to be released in Early Access on Steam in Summer 2026.

  • What a throwback! I used to listen to Rise Against in loop when I was in high school. I loved their energy and activism.

  • If anything, I feel like it's the exact opposite? You can't drive more than 50 meters without the game gifting you a new car or some shit.

    I stopped playing FH3 because of that lolDon't know if the new games introduced gated progression though.

  • Minecraft started as a building game, NMS started as an open-world sandbox, or is it an aesthetic planetarium? Does that mean expecting good dogfights is unwarranted?

    It's a sandbox exploration/crafting game, not a combat/flight sim game. The survival aspect in Minecraft is barebones and monsters are stupid and useless, so what? Why is Minecraft "crystal clear" about being a "building game with a survival element" but you still insist on NMS being a "space game"? What does space game even mean? Can't two space games provide different experiences, a different focus on different mechanics, or is good dogfighting a prerequisite to all space games?

    Would you please check their original promotional material on what they are selling?

    I did. I could count the number of SECONDS space battles featured in their pre-release trailers on one hand. The major focus was always on exploring planets, taking in the sights and gathering resources.

    Because it is a common tactic for NMS fans to claim others have "different expectations", which you have done twice already.

    I'm not a NMS fan. I think the game sucked. I hate sandboxes.

    You, however, had different expectations.

  • You can always press S to win.

    Don't do that? I recently replayed the remastered versions of the old PS1 Final Fantasy games, and they have built-in cheat codes (press left and right stick to turn on God mode). I didn't do that and played the game normally.

    Thanks for proving my point.

    You are strangely confrontational for some reason. But anyway, my point was that the game is, and always has been, exploration first, and everything else is complementary to the main gameplay loop. You were setting your expectations up for some sort of grand RPG dogfight game that never was, and are now telling us that it's HG's fault.

  • I don't know exactly what you mean with "functional dogfights [...] with functional AI", but from the looks of it, it's there already:

    https://www.youtube.com/watch?v=djIOoTjayKs

    There are also different factions in the game that the player can interact with and gain/lose reputation. According to the wiki, entertaining relationships with the in-game factions net the following benefits:

    • Availability of certain blueprints to purchase.
    • Faction specific dialogue options.
    • Possibility to start missions, which require a minimum faction standing.
    • High standing will grant the player aid at times when under attack by pirates.
    • Discounts on technology modules in Space Stations.

    Maybe it's not as in-depth as you (and I) wish it was, but it's there already.

  • Your argument is that the game doesn't fit its "space tropes", but somehow that's not you having different expectations than what it was actually promised and delivered?

  • I like Minecraft, MC is crystal clear about what it is trying to be: a building game first with an open world and survival element.

    I cannot say the same with NMS and its space tropes and exploration loop.

    Sounds to me like you had different expectations and are saying that it's somehow the game's fault.

  • Dogs @lemmy.world

    My sister and her in-laws got two puppy brothers and I'm so happy for them :)

  • Games @lemmy.world

    Resident Evil (Gameboy Color) final build now recovered!

  • Games @lemmy.world

    Total War: MEDIEVAL III - Announce Trailer

  • Games @lemmy.world

    LumenTale: Memories of Trey | Explore the region of Talea

  • Games @lemmy.world

    Rebecca Heineman, grandmother of modern gaming, has passed away

    www.gamedeveloper.com /programming/obituary-interplay-co-founder-rebecca-ann-heineman-has-passed-away-at-62
  • Games @lemmy.world

    Digimon Story Time Stranger – Story Trailer

  • Games @lemmy.world

    R-Type Delta: HD Boosted - Release Date Trailer

  • Games @lemmy.world

    Any Xbox 360 can now be hacked in less than one minute

  • Games @lemmy.world

    Ironwing Valiant: Record of Astera | Official Steam Trailer

  • Games @lemmy.world

    Welcoming PCSX2 2.2.0 and 2.4.0! | PCSX2

    pcsx2.net /blog/2025/pcsx2-2.4_2.2/
  • Games @lemmy.world

    Digimon Story Time Stranger – introducing new Digimon Enhancement Systems

    blog.playstation.com /2025/06/25/digimon-story-time-stranger-introducing-new-digimon-enhancement-systems/
  • RPGMemes @ttrpg.network

    Love Letter to a Dungeon Master

  • Games @lemmy.world

    PRAGMATA - First Contact Trailer

  • The Owl House @lemmy.world

    Be gay, do witchcraft!

  • Games @lemmy.world

    Digimon Story: Time Stranger footage – real world, Digital World, battle, and evolution

    www.gematsu.com /2025/05/digimon-story-time-stranger-footage-real-world-digital-world-battle-and-evolution
  • Summit @lemmy.world

    'Share' community to create universal link

  • Summit @lemmy.world

    Missing subscriptions when the app is opened from a notification