Minecraft started as a building game, NMS started as an open-world sandbox, or is it an aesthetic planetarium? Does that mean expecting good dogfights is unwarranted?
It's a sandbox exploration/crafting game, not a combat/flight sim game. The survival aspect in Minecraft is barebones and monsters are stupid and useless, so what? Why is Minecraft "crystal clear" about being a "building game with a survival element" but you still insist on NMS being a "space game"? What does space game even mean? Can't two space games provide different experiences, a different focus on different mechanics, or is good dogfighting a prerequisite to all space games?
Would you please check their original promotional material on what they are selling?
I did. I could count the number of SECONDS space battles featured in their pre-release trailers on one hand. The major focus was always on exploring planets, taking in the sights and gathering resources.
Because it is a common tactic for NMS fans to claim others have "different expectations", which you have done twice already.
I'm not a NMS fan. I think the game sucked. I hate sandboxes.
You, however, had different expectations.







If anything, I feel like it's the exact opposite? You can't drive more than 50 meters without the game gifting you a new car or some shit.
I stopped playing FH3 because of that lolDon't know if the new games introduced gated progression though.