I'm kinda mixed on Expedition 33
I'm kinda mixed on Expedition 33
I hate AI in production pipelines because it replaces human craft. Even when used as “placeholders,” it encourages studios to get lazy and ship it. It’s anti-artist, anti-craft, anti-human. I’m disgusted that E33 even used it at all.
That said… I hate Ubisoft so much more. Their yearly churn, massive budgets for games people don’t want, obsession with pumping out Assassin’s Creed, refusal to listen to devs OR players, destruction of good ideas, corporate PR spin, exploitation… and the way their influence poisons the wider industry.
it also sucks that there are only a few studios run by ex-Ubisoft devs making truly human-crafted games right now:
E33: made by former Ubisoft devs, but they used AI unnecessarily for placeholders. I’m mixed on this one.
Stray: great game, but BlueTwelve hasn’t made anything since, and Annapurna is struggling financially.
Dispatch: a solid Telltale-style game, but that style isn’t really my thing.
I just hope more devs leave Ubisoft and make something good and HUMAN MADE.