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minecraft tas... without load skips?

every now and then i see "speedruns" like "beat the end in 20 seconds" but the process involves like a hundred quit/reload abuses to dupe items or similar. how can this be counted as a speedrun??? if you tried that on real hardware you'd be waiting an hour for all the load times, i dont think its fair to just handwave them away to nothing. maybe add a fixed "load time" penalty instead of treating it as zero.

what's the best tas that doesn't use this trick?

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