When I read about gaming on Android phones (the “native” kind, not emulation!), the posts and comments usually revolves around big-budget ports, blockbuster mobile releases, and increasingly powerful hardware. Games like Red Dead Redemption, Subnautica, and Tomb Raider are pretty damn clear indications of just how far smartphones have
Simon Tanthem’s Puzzles is also really good, there are so many good puzzles.
My top 3 for those puzzles would probably be Bridges (connect islands with bridges, each island requires a certain number of bridges), Signpost (find a path following all the arrows), and Inertia (move a ball to collect gems and avoid mines, it moves a bit like an air hockey puck with little friction).
Note that some of the instructions that involve white / black symbols need to be reversed if you use dark mode, it made it a little confusing for me in certain puzzles. If you are a light mode creature, this issue does not apply to you.
Honourable mention to Untangle (self-explanatory) and Dominosa (find all the unique “dominoes”, pairs of numbers like 1 3, 5 6, etc., in a grid without any repeats). The latter is very difficult, even in the default “easy” mode.
Simon Tanthem’s Puzzles is also really good, there are so many good puzzles.
My top 3 for those puzzles would probably be Bridges (connect islands with bridges, each island requires a certain number of bridges), Signpost (find a path following all the arrows), and Inertia (move a ball to collect gems and avoid mines, it moves a bit like an air hockey puck with little friction).
Note that some of the instructions that involve white / black symbols need to be reversed if you use dark mode, it made it a little confusing for me in certain puzzles. If you are a light mode creature, this issue does not apply to you.
Honourable mention to Untangle (self-explanatory) and Dominosa (find all the unique “dominoes”, pairs of numbers like 1 3, 5 6, etc., in a grid without any repeats). The latter is very difficult, even in the default “easy” mode.