fossilesque@mander.xyzM to Science Memes@mander.xyzEnglish · 8 days agogreebles!!mander.xyzimagemessage-square53linkfedilinkarrow-up1787arrow-down14cross-posted to: startrek@startrek.website
arrow-up1783arrow-down1imagegreebles!!mander.xyzfossilesque@mander.xyzM to Science Memes@mander.xyzEnglish · 8 days agomessage-square53linkfedilinkcross-posted to: startrek@startrek.website
minus-squareRustyNova@lemmy.worldlinkfedilinkEnglisharrow-up37·8 days agoBlender modeler here. We often do grebble in geometry nodes. Not sculpting
minus-squareotacon239@lemmy.worldlinkfedilinkEnglisharrow-up23·8 days agoYou could also theoretically do it in the texturing step with a displacement modifier using the new(er) dynamic scaling.
minus-squareRustyNova@lemmy.worldlinkfedilinkEnglisharrow-up3·8 days agoOh yeah. Forgot it was stabilised
Blender modeler here. We often do grebble in geometry nodes. Not sculpting
You could also theoretically do it in the texturing step with a displacement modifier using the new(er) dynamic scaling.
Oh yeah. Forgot it was stabilised