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Any existence of either of those things is an effectively insurmountable barrier to a game I can tolerate in any way. “Fair” is a core element of proper game design, and if you make your game unfair by cheating for or against the player, you’re breaking your game, and you’re a bad game designer.
I whole heartedly disagree.
Any existence of either of those things is an effectively insurmountable barrier to a game I can tolerate in any way. “Fair” is a core element of proper game design, and if you make your game unfair by cheating for or against the player, you’re breaking your game, and you’re a bad game designer.