monica_b1998@lemmy.world to Linux Gaming@lemmy.worldEnglish · 11 天前Wine 11 rewrites how Linux runs Windows games at the kernel level, and the speed gains are massivewww.xda-developers.comexternal-linkmessage-square118linkfedilinkarrow-up1908arrow-down13cross-posted to: games@lemmygrad.mllinux@programming.devlinux@lemmy.mlgames@hexbear.netsteamdeck@sopuli.xyzhackernews@lemmy.bestiver.se
arrow-up1905arrow-down1external-linkWine 11 rewrites how Linux runs Windows games at the kernel level, and the speed gains are massivewww.xda-developers.commonica_b1998@lemmy.world to Linux Gaming@lemmy.worldEnglish · 11 天前message-square118linkfedilinkcross-posted to: games@lemmygrad.mllinux@programming.devlinux@lemmy.mlgames@hexbear.netsteamdeck@sopuli.xyzhackernews@lemmy.bestiver.se
minus-squareJATth@lemmy.worldlinkfedilinkEnglisharrow-up39·10 天前Completely missing from the article is the syscall user dispatch being utilized finally: hardcoded NT syscalls can be handled instead of crashing. So, a program which didn’t work previously or crashed often may very well now work with Wine 11.5
Completely missing from the article is the syscall user dispatch being utilized finally: hardcoded NT syscalls can be handled instead of crashing. So, a program which didn’t work previously or crashed often may very well now work with Wine 11.5