- cross-posted to:
- games@hexbear.net
- cross-posted to:
- games@hexbear.net
This lengthy interview, originally published in Gamer Handbook, captures a high-level meeting of the minds between Shigesato Itoi, Shigeru Miyamoto, and author Seikou Itou. Conducted a few months after the release of the original MOTHER, the conversation quickly turns to philosophical (and comical) musings about realism, creative exhaustion, the moral panic over kids and gaming, and Miyamoto’s visionary notions of how gameplay will evolve in the future.



There are lots of interesting bits. Somethings that didn’t age too well, for instance, these comments about voice acting in games:
But then there are lots of other interesting discussions of how the games will evolve when they don’t have to worry about the memory etc, and games where you don’t have a goal, how to keep people engaged in such a game. One example for a new game genre / design: