• fishos@lemmy.worldBanned
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    3 months ago

    It’s not referring to features, it’s referring to the tendency for menu screens to become convoluted messes instead of simple and easy to read.

    Look at COD for a perfect example.

    • Skullgrid@lemmy.world
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      3 months ago

      it’s referring to the tendency for menu screens to become convoluted messes instead of simple and easy to read.

      I think it’s more that they became more streamlined and context based instead of trying to look like it’s from the future.

      Like, 2d navigation instead of just lists, and then the currently selected image determines the background for the UI, instead of “here’s a list and a 3d looking ball in some field”