• mudle@lemmy.mlOPM
      link
      fedilink
      arrow-up
      15
      ·
      7 个月前

      Yes. It means we have better compatibility with DirectX shaders on Linux. It enables a unified shader development workflow across platforms. Developers can focus on HLSL without worrying about different shader languages for Windows and Linux.

  • GustavoM@lemmy.world
    link
    fedilink
    English
    arrow-up
    8
    arrow-down
    3
    ·
    7 个月前

    Eh, just you wait until Bill implements AI into it and/or a xz-like backdoor and then says its “for your own good”.