• sugar_in_your_tea@sh.itjust.works
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    3 months ago

    Well, pretty much everything in Ultima was either innovated or popularized there. It came out in 1980, there really wasn’t a lot before it with any kind of complexity.

      • sugar_in_your_tea@sh.itjust.works
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        3 months ago

        Mostly the open world.

        III was a bit more influential with:

        • tiled graphics
        • party combat (Wizardry also had it)
        • time travel

        But each game from the Ultima series was additive, and Ultima also pulled from Akalabeth, so it’s hard to pick a specific game to be “most influential.” Is it Ultima I because it started the series that largely standardized CRPGs? Or is it Akalabeth because its success led to Ultima?