- cross-posted to:
- librewolf@lemmy.ml
- cybersecurity@sh.itjust.works
- cross-posted to:
- librewolf@lemmy.ml
- cybersecurity@sh.itjust.works
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This type of flaw occurs when memory that has been freed is still used by the program
Am I understanding correctly that a memory leak has been fixed? Though it says that it relates specifically to “Animation timelines”, so does it mean that the fix only affects the (small?) portion of the memory that’s been used by that feature? Or any memory that should get freed but wasn’t previously?