Not even Basic Command-Count-motion like c3w aka change 3 words after cursor, or d3b delete 3 words before the cursor?
To that, you add the
D aka delete command
C for change
Y for yank (copy)
So yy to yank line, or dd to delete line.
Also p for paste
Also, i sends you before the cursor, a sends you after. Capital I is insert at beginning of line, Capital A is insert at end of line (append).
I terms of motions and moving around, you need: hjkl, C-d and C-u (half page jumps down and up), and within the line: 0 or ^ for beginning of line, $ for end (taken from regex), w for moving by word forwards, b for moving by word backwards. That's pretty much all you need imo. There is also t and f. Where t goes forwards (think 'till aka until). Like dtc delete until the c character. F is the same but goes backwards in the line rather than forwards.
Remember you can use these with xommands, so d$ deletes until the end of the line. Or "dt." deletes till the "." so.... yeahI know there's more, but that's all you need for Normal and Insert mode imo.
For Visual mode, you only need to know how the Visual modes work. Visual (v), Visual Line (Shift-v) and Visual Block (Ctrl-V).
Also, for visual mode, it might be helpful to learn how to use V-Block to comment out multiple lines at once. Can't be bothered to go into it.
But I'd argue that's all there is to learn about vim keys in terms of getting work done.
I know 2 people have already said it, but NixOS is in very desparate need of documentation. It's so immensely difficult and at a certain point the learning curve feels more like a vertical line than a curve, so that's my top pick.
Other than that, I recently tried a project called Bluebuild and its docs are very incomplete (also the project doesn't work for me but that's another topic).
In fact, the topics of packaging software and creating (custom) live isos are both very underdocumented in general.
So packaging for deb and rpm is also quite difficult to find good and easy to follow docs and guides for.
uBlue is good, but only if you follow the official templates. I was following some other thing which did things very differently and my custom iso ended up broken i.e Anaconda was crashing and installation was impossible.
Edit: the thing is called Bluebuild. I'd recommend to steer clear of Bluebuild and just using the official template on Github. I'm still yet to do that myself but it seems like it might actually work, unlike Bluebuild.
Same. Except that one time I forgot to charge my laptop and my battery decided it will go to 0% during a kernel update. Charge, Reboot into live iso, arch-chroot, do update. Reboot into normal system, all good. A 5 minute job, but it's the most serious issue I've had to deal with, alongside the keyring issues once which were solved by an Erik Dubois video, a 15-minute fix incuding the video runtime.
Same. I was playing one of those addicive clicker games, but finished it in mid-August and have barely had time to play since then. Only other things I've played are non-Steam games.
Yeah, same.
There are some alternatives to Niagara that get close but none are as good. Currently I've given up on phone customisations and switched to Olauncher with a plain black wallpaper.
Yeah, but I want to distance myself from it so bad, specifically because of Vaxry. Can't wait for RiverWM 0.4.0 or Qtile with SceneFX, or COSMIC when it gets there, or when DWL gets mature enough and gets all these features as stable patches, or just... anything.
Difficult to say. For starters, we can't know with certainty the full list of countries that were affected. We don't know all the ways countries were affected. There's so much we don't know that it's really impossible to say.
You don't need a compatibility layer. It just runs. Now for the theming, getting GTK themed is built-in under Theming->Experimental while QT theming is not there yet.
I don't completely disagree with him on some points. Here's what I have to say:
Cosmic is not my direct competitor
Okay, I know what I just said but I completely disagree with this. COSMIC has tiling (sort of), has pretty much all the features of a tiling wm, is more user friendly to configure than Hyprland, is on Wayland so "modern", and has animations, rounded corners, etc so it's in direct competition with the main thing Hyprland brings to the table.
My first impressions with COSMIC were terrible
Umm.... alpha much? Or should I remind you of the sorry mess Hyprland was in its own early days?
I've seen a few posts / videos that criticize Cosmic get downvoted and bullied to hell, especially on Reddit.
It's Reddit. It's either tribalism or hivemind. Pick your poison. Eather way, the result is as you describe.
All those quotes (and those are just a few) are at best running on "hopes and prayers" and not the actual experience.
Man, I kinda wish nobody believed in Hyprland now. Those same points could have been applied to Hyprland but people believed and here we are. It almost sounds as if you're jealous of the team, or resources, or pace of development they have?
Someone might say "oh what are we supposed to say then", to which I say: simple. Say what you see. Claiming this is the next coming of God will hurt it more than help it.
Okay, I kinda agree. I think it's important not to be brutal to them. They have written not just a WM like you, they've written an f-ing Desktop! Apps, settings, and even the entire GUI library it's all written on, and based it on a completely new Compositor library, smithay, which they've also had to heavily contribute to. What you did can be done by any one person with enough drive, motivation and knowledge (except the independence rewrite, that would take an absolute doofus who can't simply apologise and treat humans normally. I often find myself hating people too, but I still give them the benefit of the doubt and a basic level of respect until they lose it. Maybe Hyprland could have been a leading force, a representative for tiling WMs in wlroots, pushing innovation forward and providing another point of view, but you fucking blew it. But I digress.)
Where do you go Cosmic? And why would you want to? So far, all I can see is three reasons: Rust, Tiling, "We'll implement what GNOME won't"
Is that any different to why other DEs exist? GNOME exists cuz simple, default, polished, GTK. KDE Plasma is powerful, modern, QT. Cinnamon is simple, more customisable, GTK. XFCE is minimal, customisable, GTK. COSMIC is Rust, Iced, Smithay, Tiling, customisable, Wayland-only (and thus Wayland-first), "We'll implement what GNOME won't". The way I see it, COSMIC has a lot going for it. But even if it didn't, wouldn't Tiling, A new voice for Wayland, and the first Wayland-only DE be enough?
Okay, I think I'll end it here, because I'm devolving into cheap bickering and personal insults. But what I see is that Vaxry is likely jealous and is trying to undermine what COSMIC has achieved.
Not even Basic Command-Count-motion like c3w aka change 3 words after cursor, or d3b delete 3 words before the cursor?
To that, you add the D aka delete command C for change Y for yank (copy)
So yy to yank line, or dd to delete line.
Also p for paste
Also, i sends you before the cursor, a sends you after. Capital I is insert at beginning of line, Capital A is insert at end of line (append).
I terms of motions and moving around, you need: hjkl, C-d and C-u (half page jumps down and up), and within the line: 0 or ^ for beginning of line, $ for end (taken from regex), w for moving by word forwards, b for moving by word backwards. That's pretty much all you need imo. There is also t and f. Where t goes forwards (think 'till aka until). Like dtc delete until the c character. F is the same but goes backwards in the line rather than forwards. Remember you can use these with xommands, so d$ deletes until the end of the line. Or "dt." deletes till the "." so.... yeahI know there's more, but that's all you need for Normal and Insert mode imo.
For Visual mode, you only need to know how the Visual modes work. Visual (v), Visual Line (Shift-v) and Visual Block (Ctrl-V).
Also, for visual mode, it might be helpful to learn how to use V-Block to comment out multiple lines at once. Can't be bothered to go into it.
But I'd argue that's all there is to learn about vim keys in terms of getting work done.