One of the big differences is that it takes talent (typically from years of practice) to create something good--it's far more than just the input of other art.
For example, most people listen to plenty of music. We all have a ton of influences to pull from. But writing a song is difficult, even if all the individual elements can be traced to different influences. To write a good song, it usually takes skill deveoped with practice. And if it really is just a few other ideas merged together with nothing original or compelling, it will likely be criticised as derivative and unoriginal.
AI has two big issues: 1. It's only capable of creating unoriginal derivatives without originality or "soul", and 2. Its usage is detrimental to the art community that it relies on. As people attempt to replace artists with AI, being an artist becomes and even less viable living (something that was already difficult). And without human artists, we're culturally stuck recycling the same drivel for eternity, which in turn deteriorates (think of a document that is copied, then that copy is copied, and so on until the contents are barely legible).
For me, each step seems to have corresponded with hearing a new piece of advice and gradually learning to apply it.
For example, "don't play hope chess" or "don't force your opponent to make a good move" were both things that I had to work at, but once they clicked, my competency felt a lot better. And each thing only made sense once I was at a point to understand it and ready to start applying it.
The phone I use has constant battery charging protection. I checked before using it for that. But yeah, definitely check for that before using it that way, or remove the battery (if the phone will still run without it).
Ah, the old rituals. I remember summoning the powers of the dark gods Napster and Limewire as part of the rites.
Though I am old enough to remember the more ancient cassette magics. Those required precise mixing rather than burning, and were much more archaic, sometimes involving transcribing messages from the very ether.
Played an old LoTR game for the SNES that was so full of bugs, it actually held my interest longer than it should have because I was curious whether the game could even be completed.
I've been daily driving CachyOS for probably a year or two now? And it's been pretty solid for just about everything.
It doesn't feel like Arch as much to me. A gui package manager, easy-to-use optimized packages, and most things working easily out of the box make it feel more like Mint without all the extra default applications (which I prefer). There's lots of room to tinker, but I don't do much of that, and it runs great.
One of the big differences is that it takes talent (typically from years of practice) to create something good--it's far more than just the input of other art.
For example, most people listen to plenty of music. We all have a ton of influences to pull from. But writing a song is difficult, even if all the individual elements can be traced to different influences. To write a good song, it usually takes skill deveoped with practice. And if it really is just a few other ideas merged together with nothing original or compelling, it will likely be criticised as derivative and unoriginal.
AI has two big issues: 1. It's only capable of creating unoriginal derivatives without originality or "soul", and 2. Its usage is detrimental to the art community that it relies on. As people attempt to replace artists with AI, being an artist becomes and even less viable living (something that was already difficult). And without human artists, we're culturally stuck recycling the same drivel for eternity, which in turn deteriorates (think of a document that is copied, then that copy is copied, and so on until the contents are barely legible).