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InitialsDiceBearhttps://github.com/dicebear/dicebearhttps://creativecommons.org/publicdomain/zero/1.0/„Initials” (https://github.com/dicebear/dicebear) by „DiceBear”, licensed under „CC0 1.0” (https://creativecommons.org/publicdomain/zero/1.0/)L
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  • Their other studios on the other hand, oofh.

    • Rare: Ever wild (sea of thieves helps tho)
    • Undead: State of Decay 3 (almost half a decade since announcement)
    • Initiative: Perfect Dark (vertical slice looked good, but maybe that's all they've made so far)
    • Turn10: Forza Motorsport (reboot didn't do anything it seems)
    • 343/Halo studios: ...
  • I hope MSFT sees it like Laura does. However it does look like they've been kind and patient with Obsidian so far (pentiment, grounded, Avowed pivots from dark live service to rainbow RPG, and sequel to Outer Worlds, an ok release). They're definitely happy with regularly shipped games of diverse genres and audiences for GamePass. In a way, a perfect studio for a subscription service.

  • Unless it is spat out by some AI at 126p 10 FPS, it isn't preservation.

    /s

    Pretty cool we've gone from 360 emulation to recompilation.

  • When in a rush, throwables.

  • Interesting. How's water fox?

  • Is there any android port?

  • USA is gonna drag everyone down with itself, isn't it?

  • It's almost like scientists are on to something when they wait for double blind randomizied control trials results before declaring effectiveness of a medicine.

  • You've been virtue signalling all this while!?

  • Depends on the dose. Too much of it can cause inconveniences.

  • "Y'all have ESO, right?"

  • Check your privilege!

  • I know that. My point is China keeps saying things as if they are really held back, but the reality is they're themselves afraid of stirring the shit and getting effed up by world at large.

    If you check my comment history, you'll see that I support Taiwan.

  • Who's stopping them anyway? Just do it if you are so obsessed with it.

  • While it's true that both python and js are interpreted languages, making them highly portable, JS at that time was a very lightweight language with a robust runtime offered by mozjs, that was built to be easy to embed into other systems, while python was designed for being the framework in which you build apps directly, hence requiring deeper dependencies.

    Sources:

    https://blog.fishsoup.net/2008/10/22/implementing-the-next-gnome-shell/#comment-1691

    https://blogs.gnome.org/alexl/2008/09/09/embeddable-languages-an-implementation/

    https://www.reddit.com/r/gnome/comments/120edc0/comment/jdgwyoq/

  • Most definitely. Idk why they thought weekly cutscenes of literally nobodies would be something PvP players would be into.

  • From what I can gather

    1. JS is system agnostic, doesn't require compilation or multiple dependency binaries, as opposed to say Python.
    2. JS is widely understood, could get more contributors.
    3. JS is a good enough scripting language made with UI stuff in mind.

    I also see people lamenting that lua wasn't chosen, so there's that.

  • And that's a fact