Just FYI about rocket money, I looked into using it before and found out they actually charge you for things they cancel.
I don't remember exactly how it worked, but something like a percentage of the potential money you saved. So if you have a $100/mo subscription that they help you cancel, that is not $10 that goes to them, but someting like $120 (10% of the annual cost, not monthly).
I'm making those numbers up, but the idea was something like that. It felt pretty scummy when I read about it because they don't make it super obvious how they're making money.
If you haven't seen it, headscale is an open source controller for tailscale clients. Assuming your allergies are related to using their public offering.
Syncthing should work, just make sure you don't run the server on both systems at the same time. Also make sure it finishes syncing.
If your server is always on, you could also expose a network share and mount that on your desktop.
For dns, you could make a simple script that changes what ip mc.domain points to. Just set the ttl to a low value to avoid waiting on dns cache to expire.
Wow, this might be convenient. I've been testing out xcp-ng with xen orchestra for a while now to deal with servers in multiple data centers. I like proxmox better though, so maybe this will be a good alternative.
Oh also, drives have become a lot better at handling heat or at least are more reliable imo. If you can, try to stick to drives rated to go in a nas. I used to have drives failing all the time, but not so much over the last few years.
Not sure if you're serious or not, but pokemon cards have come with code cards for a long time. The problem is they're for a different game and won't work on tcg pocket lol
I like the approach of ci pipelines just running a make command or at least a script, so that it's easy to run locally too before pushing the changes up.
Just FYI about rocket money, I looked into using it before and found out they actually charge you for things they cancel.
I don't remember exactly how it worked, but something like a percentage of the potential money you saved. So if you have a $100/mo subscription that they help you cancel, that is not $10 that goes to them, but someting like $120 (10% of the annual cost, not monthly).
I'm making those numbers up, but the idea was something like that. It felt pretty scummy when I read about it because they don't make it super obvious how they're making money.