I don't think some millionaire earned a 2x chance to kill a pedestrian by being able to pay. I'm not a fan of fees that only apply rules to poor people.
But outright bans are harder to get passed, so fees are better than nothing.
A blanket statement about "true guilt" gives a whole lot more credibility to the veracity of the government's legislation than I'm willing to give them.
You're implying that lawmakers have never been wrong.
I don't find it hard to believe that the cost of making AAA games no longer matches the standard game price nowadays, because the typical $60 price hasn't changed in at least 20 years. Publishers have used a lot of alternatives to recoup that like launch day DLC, deluxe editions, and microtransactions.
I honestly don't mind deluxe editions with cosmetics for that reason, if someone wants to pay $100 for some extra outfits that's probably the ideal scenario for everyone.
But I agree that Ubisoft's insane DRM practices and subscriptions aren't the right solution to that problem.
Unrelated to this claim, but I've also noticed really rapid price adjustments of a few cents on products.
It seems like Amazon raises prices frequently based on what's in carts and how many page clicks it gets.
A $6 item changed from $5.95 to $6.05 to $5.98 in a span of an hour.