Skip Navigation

InitialsDiceBearhttps://github.com/dicebear/dicebearhttps://creativecommons.org/publicdomain/zero/1.0/„Initials” (https://github.com/dicebear/dicebear) by „DiceBear”, licensed under „CC0 1.0” (https://creativecommons.org/publicdomain/zero/1.0/)H
Posts
4
Comments
243
Joined
2 yr. ago

  • Because laptop manufacturers don't make laptops for people who want to install their own OSes. The average tech illiterate just wants something that works out of the box.

  • Fantastic game but I'm honestly so shit at the combat. So my Henry is a goth who prowls at night, stealing the goods of every shopkeeper in his quest for revenge.

    Also, massacred the monastery and accidentally saved so I guess he's done that, too.

  • Everyone in here arguing about licencing and then there's me who's not using Pinta because it legitimately sucks ass.

  • Please do install Windows 7 in 2025.

  • Weeoo, no need for the alarmism. There's literally nothing in that trailer that suggests that Nintendo could take any action against the developer.

  • Funniest thing is those patents were filed after Palworld's release. Nintendo really has no leg to stand on.

    EDIT: Also, Pokemon itself was released after Shin Megami Tensei. It's important to realize that while Pokemon may have perfected the monster collecting genre (for a time - I'm looking at you, Scarlet/Violet...) they were certainly not its progenitor and never have been the only player in the field.

  • I find that native clients are almost always a worse experience than running through Proton. Cursors not hiding or not appearing, inability to adjust certain graphics/display settings, and, rarely, worse performance than through Proton (including not actually managing to init).

    That said, Proton has its own irritating quirks. Try turning off mouse acceleration in Skyrim on Linux for instance. Have to use protontricks to find the appid, then you have to nav to it in any of the locations that it could be found (depending on flatpak, native, etc.), and then you have to sift through the prefix to find the bloody INI that has the setting to toggle.

    But as an indie dev, you should do whatever makes less work for you so you can do more with your time. If supporting native Linux will increase your workload and detract from work on the game itself, then simply don't support it. Just make sure that your Windows builds work via Proton.

    EDIT: Here's a specific example from today. For reference, I normally play everything through Proton so I haven't intentionally loaded a native game for like 6 months. But today I loaded up Yooka-Laylee not realizing it had a native version. Get in, alt tab to screencast on Discord aaand... the game nixed my cursor entirely. I mean, it likely just locked it to the game window, but that still means that I couldn't interact with my PC outside the game window. So quickly downloaded the Proton version and it worked just fine after that.

  • Oh, I didn't think to check. Figured they were the same. But yeah, looking at it now it looks rather horrible, doesn't it?

  • Amigo, it's 5 paragraphs and two of those are a quote.

  • From what I understand, they're wanting what Cisco does on Windows. Programmes hosted on a server that appear on a remote client when run. Problem is, Cisco is also relatively slow and will never run as fast as a programme hosted on the client machine itself. The biggest hurdle is the network speed of the client.

  • Even better if you can find a drive that can rip that media. Planning at some point to get some crackable Bluray drives and hook em on to a NAS. DRM fears me

  • Jokes on you, I have it on Bluray.

    I mean, it's not on Netflix Canada anyway, but still!

  • Likely the use of "twas"

  • Too bad here in North America everyone will scream "communism" if you suggest that. I'm kinda glad the American hegemonic order is crashing down, but its propaganda is still going to have an effect. I think I could turn Western Canada, though. My own province has a surprisingly robust history with cooperative business and labour movements. Just gotta frame it in a patriotic way and market it to the conservative voters in a way they'll understand.

  • Then you're doing something wrong, simple as. I've completely unsubscribed from GOG emails and it was ez. Literally just in account settings.

    As for Cyberpunk, it entered pre-pro in 2016 and released in 2020. https://www.destructoid.com/how-long-was-cyberpunk-2077-in-development/ So really 4 years, so maybe rushed given the scale tbh. If they had released in 2022 it might have been in a better state, so I'll concede there.

  • "rushed job"

    8 years of development

    I don't know how CP77 turned out how it did, but it certainly wasn't due to being rushed. Either way, they managed to fix it although it took like 2 years or something.

    As for you still getting GOG emails... Git gud?? Unsubscribing from a service's emails is the easiest thing in the world if you take roughly 2 seconds to make sure it's done properly.

  • I wouldn't call HGL a better UX. It straight up doesn't work for me. When it did, I couldn't get games to install or update and had to DL manually in browser, install into some other Wine prefix, and then manually move the files to an HGL-generated prefix. The UI looks nicer but it's not nearly as straightforward as Galaxy's. It's more like Lutris in its complexity, though I imagine there's no easy way around that.

  • I've noticed that GOG usually runs their sales after Steam's sales (or maybe before? Either way, they're not in sync) and that it's usually all the same stuff on sale. I don't buy GOG anymore because Linux but back when I was still on Windows I would wait a week and buy from GOG where applicable.

  • Almost like a system where the only consideration is maximizing profit margins isn't ideal. ://

    If I'm ever in politics I'll prioritize cooperatives. Nothing wrong with profit, but it doesn't have to be the only thing a corporation cares about.