Hammerjack
- 104 Posts
- 62 Comments
Hammerjack@lemmy.zipOPMto
Cyberpunk@lemmy.zip•Cyber-Lip (1990) - why aren't there more cyberpunk arcade games?English
3·10 days agoAhhh, that would make more sense. Thanks!
Hammerjack@lemmy.zipOPto
RetroGaming@lemmy.world•Cyber-Lip (1990) - why aren't there more cyberpunk arcade games?English
2·10 days agoI wouldn’t have called Contra or Bionic Commando cyberpunk (although they are kinda sci-fi) but I’ve never heard of those other games so I’ll definitely check them out, thanks!
And yeah, I’m setting a pretty low bar here. “Futuristic urban decay” is close enough to cyberpunk that I’d be at least interested in playing those games.
Hammerjack@lemmy.zipOPMto
Cyberpunk@lemmy.zip•Cyber-Lip (1990) - why aren't there more cyberpunk arcade games?English
2·11 days agoThat’s right, Smash TV! Good call, I always think of it as a SNES game but it did start out in arcades first.
Hammerjack@lemmy.zipOPto
RetroGaming@lemmy.world•Cyber-Lip (1990) - why aren't there more cyberpunk arcade games?English
2·11 days agoSorry, I was referring more to coin-op stand-up arcade games, not arcade-inspired indie games. But yes, Huntdown is a fantastic game and I’m looking forward to the roguelike sequel Huntdown: Overtime!
Hammerjack@lemmy.zipOPMto
Cyberpunk@lemmy.zip•RUINER 2 - Official Reveal Trailer | Co-op Action RPGEnglish
2·1 month agoI should’ve read the youtube description before posting…
Here’s what it says regarding the co-op:
Master the new Shell System: switch characters mid-combat to exploit lethal synergies and tear through enemies. Play solo or coordinate the carnage in online co-op with up to three players.
So it sounds like the single-player mode will have you controlling all three characters simultaneously but you can go co-op to have friends manage the other characters. Interesting.
Hammerjack@lemmy.zipOPMto
Cyberpunk@lemmy.zip•[Game] So I finally played the Shadowrun Returns Trilogy (a decade late, I know)English
5·1 month agoGood idea, I’ll do that!
It’s too bad the last post on there was 8 months ago. There’s no way I can prop-up another community in an attempt to keep it active. I should probably sub to that community just in case though…
EDIT: Oh, you’re the one already attempting to prop-up that community! Nice work, I’ll sub for sure!
When did they move away from the skull logo? I expected the new logo on the SR4A version but I didn’t realize they’d already moved away from the skull logo in the original SR4.

Did you ever play the SNES version? How would you describe the differences between the SNES and Gensis games? I know they’re totally different but I never played either.
Ah, ok. So it was intentionally trying to evoke the older artwork style. That makes a lot of sense, thanks for the clarification!
Hammerjack@lemmy.zipto
No Stupid Questions@lemmy.world•What Lemmy/Piefed communities are YOUR personal favourites?English
141·2 months agoI’m doing everything I can to keep !cyberpunk@lemmy.zip active. But I focus on cyberpunk as a genre of fiction and avoid news about our actual everyday dystopia, so that makes it hard to consistently post something.
Also, !steampunk@lemmy.zip and !vampires@lemmy.zip . Doing my part to fight against the flood of news posts on Lemmy with wacky genre stuff.
Hammerjack@lemmy.zipOPto
New Communities@lemmy.world•!steampunk@lemmy.zip - Come discuss steampunk with us!English
3·2 months ago@BrikoX@lemmy.zip what do you think?
Hammerjack@lemmy.zipOPMto
Cyberpunk@lemmy.zip•Replaced - Official Gameplay Demo Launch Trailer (demo now available!)English
3·2 months agoSo I will say that I think the videos posted so far seem to be an accurate representation of this game. It really is about 30% walking to the right, 30% platform-puzzles, and 30% combat. The game is visually gorgeous though so that isn’t a complaint; it’s an intentionally slow game.
I think I could get just as much enjoyment watching this game be played as I would playing it myself. Ultimately, whether I end up liking this game or not will depend on how the story goes. So far I’m intrigued, but they could take it in any number of different directions.
Hammerjack@lemmy.zipto
Ask Lemmy@lemmy.world•What movie feels impossible to watch without captions?English
11·2 months agoSometimes there are snippets in dialogue I’m not even sure you are supposed to hear them but you can still read them in the subtitles.
This is the big one for me. If I hear a character mumbling but the subtitles say “[incoherent mumbling]” then I don’t worry about it. But if i hear a character mumbling and the subtitles actually show me what they’re saying, I know the audience was supposed to have understood it.
Hammerjack@lemmy.zipMto
Cyberpunk@lemmy.zip•This is my Jellyfin Cyberpunk collection - need moreEnglish
4·2 months agoIf this is indeed a serious question, here’s a post I made 2 years ago asking that very question. Fun discussion.
Hammerjack@lemmy.zipto
Ask Lemmy@lemmy.world•Whats something new thats actually good?English
3·2 months agoIn Graphene’s phone app, you can go to Settings -> Blocked Numbers, and enable “Numbers not in Contacts”. That will send any call from numbers you don’t have saved directly to voicemail. I still get the occasional voicemail message that’s just 2 seconds of silence (they didn’t hang up in time) but it stopped all spam calls for me.
If you can find a good source of that old shadowrun artwork I’d love to keep posting it here for all to enjoy… and as part of my devious scheme to keep this community active.
Hammerjack@lemmy.zipOPMto
Cyberpunk@lemmy.zip•Where would you draw the line between cyberpunk and post-cyberpunk? (Do you think post-cyberpunk exists?)English
2·2 months agoAwesome, that really helps. Thanks!
Hammerjack@lemmy.zipOPMto
Cyberpunk@lemmy.zip•Where would you draw the line between cyberpunk and post-cyberpunk? (Do you think post-cyberpunk exists?)English
3·2 months agoAs someone who’s obsessed with cyberpunk (and thus this is entirely a “me” problem), I only see solarpunk as an unattainable dream; a goal. I understand it’s the desire for what the world should ultimately look like, but I don’t see how it’s a genre. That is, I feel like solarpunk is the epilogue, the “happily ever after”, but I don’t see how you can tell stories in this world. I can see how you can have a story that ends with the creation of this idylic world but I don’t know how you can tell a story that is set in this world and still have a conflict.
So from my ignorant view, I can see how solarpunk could be the world that is created once cyberpunk is defeated, but I don’t know if that makes it “post-cyberpunk”. I guess I would say, to me, solarpunk is “post-cyberpunk” in the same way Star Trek is “post-capitalism”. Not “post” as in genre, but “post” as in chronologically after. Sorry, I’m just rambling, I’ll stop now.






















I dunno, at the end of GitS Motoko spent some time staring blankly from a child’s body. I think they’d have a lot in common. 🤪