The video quality for encoding has always been bad with AMD.
I'm hoping that by using Vulkan we can bypass poor quality encoders in drivers and get standardised accelerated encoders.
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If the driver is no longer using a dedicated piece of encoding hardware thats shit, but using the Vulkan logic then surely the quality would be essentially guaranteed by it being Vulkan conformant?
The hardware wouldn't support b-frames in this scenario, and wouldn't matter because your just using the standard matrixes to encode the stream and if it didn't work then surely games would also be broken.
Or am I incorrect. Is this just standardising the API in Vulkan and it gets forwarded to the same video encoding driver? Could we not have Mesa doing a better job? 😒