Skip Navigation

InitialsDiceBearhttps://github.com/dicebear/dicebearhttps://creativecommons.org/publicdomain/zero/1.0/„Initials” (https://github.com/dicebear/dicebear) by „DiceBear”, licensed under „CC0 1.0” (https://creativecommons.org/publicdomain/zero/1.0/)E
Posts
8
Comments
274
Joined
3 yr. ago

  • I mean, yes, but I don't think anyone is intending to do use packages only based one factor. Popularity is a reasonable heuristic for quality and long-term continued support. And my reading of OP is that they're trying to gauge the popularity to use it for that. I think it's also a decent enough measure for discovery, since usefulness (hopefully) should correlate with popularity and the latter is more measurable.

  • Libraries are awesome!

  • Had to go into one of their stores and look for something last week, stopped by the games while I was there. The Xbox section is already looking small and barren compared the others.

  • Valid! Computers are a huge blindspot for me, and there's no doubt depth there.

  • Pre-1990, you're mostly looking at the NES library as the go to. The older Atari games I don't think are worth it, outside of the historical context angle.

    I'd say give Zelda I and II another shot. They are clunky, as most things from the era will be. But when you engage with them on their own terms, I think they're both really rewarding experiences.Don't be afraid to look for hints, some things can be obtuse - you can probably find old magazines in the Internet archives to reference.

    If 1990 exactly counts, Crystalis is a Zelda-like with RPG elements that outdoes Zelda is many ways.

    Castlevania is another one that's really great, but very clunky. There's no air control, so once you jump that's your arc. The game challenges are built around that in a satisfying way though.

    SMB 1-3 you probably have played before, but if not those hold up.

    Even more frictionless, the first 2 or 3 Mega Man games feel just as refined as if they were made today.

    Ninja Gaiden is known for challnge, but it also controls super smoothly and feels good to play.

    Basically I guess my recs are mostly just explore the NES library. There's some Sega worth checking out and probably TurboGrafx too, but NES had most of the classics.

    What kinds of newer games do you generally like?

  • Sept

    Jump
  • Nice touch making Months plural and Day singular.

    I also like how Wednessecond isn't going to be the end of the list, trailing comma is there.

    Cursed.

  • Not sure if you're already familiar with other games in the genre, but look into anything among the modern 'Roguelike's. While there are skill elements, they're sure to mix in enough luck-based mechanics that you usually feel like you could have won with better luck.

    Besides Balatro, the other mega-popular recent games along this line are Slay the Spire and Vampire Survirors. If you haven't already played those, definitely check them out.

    For deeper cuts, I don't know. I'll just add this would also be a good thread to crosspost to !videogamesuggestions@lemmy.zip

  • Cathedral and Bazaar is one of the classic essays. It's available in book form too.

    Free Software, Free Society from RMS is also a foundational text. It's online, but you can buy a hardcopy as well.

    I'm sure there are more up to date options, but those are the basics to get started.

  • Now I don't have to type that in again. Phew!

  • In the past, I've used Fcitix (in Plasma anyway) and found it to work well.

    Since I switched distros and moved to Wayland though, I haven't managed to get it working again.

  • Same here. I keep Tubular and Pipepipe installed alongside of NewPipe. Usually at least one will work if I update to latest releases.

  • The game it's a remake of was a very full experience. The original and its sequel were know as FC (first chapter) and SC, I think mostly in retrospect.

    While the original Trails in the Sky was very complete experience, it does end on a cliffhanger that sets up directly for the sequel. I have no idea if the remake is the same, but I'd expect so.

  • I get what you mean. Some copy of a Kafka book I had (I think it was the Trial) had this foreword about the tough translation choices they had to make and how some things were just hard to convey with the same sense. It kinda blew my mind reading Dante's Inferno that they were able to translate poetry and have it make sense and still flow like a poem.

    But as someone who enjoys language dabbling, I realize that I'll only learn a few in my life, and those to a pretty limited level. For works that aren't originally in that handful of languages, I don't feel much regret for reading the English. The options are that, or to not engage with the work at all. If something is valuable enough to want to read, then surely it's valuable enough to experience in some way, even if imperfect?

    But then for the languages I do have some interest in learning, I do feel some tiny guilt reading translations. There's value to me in setting up some book as a goal and hoping to read it as written. Still, I think the re-read, the 2nd time in original language, has its own appeal.

  • faqt

    Jump
  • How big is it?

  • faqt

    Jump
  • Even today, if I'm stuck in a game, especially an older one, I'll check for a guide like this first. So much more pleasant than the SEO slop you get by googling, and a better experience than sifting through video.

    It's pretty hit or miss for anything newer. But for classic games, those resources are still super valuable.

  • Friday Direct is slightly unusual. Also pretty rare to see one that's a full hour.

    Hope this one's fun! Since their launch direct in April, it feels like they've been stalling the drip feed for as long as possible. It's nice most of the time to get announcements close to release, but at this point I want something bigger to look forward to further down the road.

  • False Swipe.

    If I'm going out, at least break the rules of reality.

  • Yeah, I just meant that it looks like the one ran by Blender doesn't really compete for activity with the other general Blender user communities. I'm in favor of consolidation in most cases, but I think that one is justified in being a separate thing.

  • This one seems a little different