Here’s where you and I differ: I don’t trust word of mouth. I don’t trust canons. I don’t trust marketing. And frankly, I don’t trust the so-called “gamers” who repeat the same tired narratives.
Instead, I dive deep—into the bowels of app stores, into archive.org, anywhere I can find games no one else has played or talked about. Then I judge for myself whether they’re worth a damn.
That’s how I’ve uncovered hidden gems, and why I know most of what passes for “good taste” is just groupthink dressed up as expertise.
The only people with real taste? The ones willing to seek things out and form their own opinions. Everything else is just noise.
Have you ever considered that many people make games not just for some arbitrary measure of “success,” but because they genuinely love the craft of creating video games?
Some of these creators simply want to share their creativity with the world—no gimmicks, no exploitative business models.
There’s an entire universe of these passionate developers out there. We call them “indie” devs. You’ll find them on platforms like itch.io, and they’re far more common than most realize.
Many make games for PC, some for the web, and plenty for mobile as well.
If you want to play truly good games—without being at the mercy of marketing machines, no matter the platform—it’s on each of us to seek them out and discover what’s really worth playing.