Ooh, very nice! I've visited the country once, and ever since that visit whenever I taste dill I'm instantly transported back there. You guys have some really underrated good food!
Oh yeah, I wouldn't say that Nintendo are paragons of virtue or anything. But they are far, FAR better at making games that offer a wide variety of experiences (edit: when compared to Sony/MS. Indies are king). Similarly, sure the Switch control scheme isn't something nobody had ever conceived of before, but it's very distinctly different from the Xbox/Playstation controllers.
They've got like... what, 7 or 8 IPs that they actively maintain, right? And about 10 more derelict but still iconic IPs. Plus some stuff made by other companies that's exclusive to their hardware.
-Mario
-Zelda
-Pikmin
-Splatoon (Hey look a gun game)
-Fire Emblem
-Donkey Kong Country
-Super Smash Bros
Dedicated 3rd party:
-Xenoblade
-Pokemon
All these games have really different themes and gameplay styles and aesthetics, and that is the reason why I'm convinced that the Switch 2 is perfectly positioned to just completely take over the market the way the Wii did- Nintendo is large and competent enough to avoid the issues that plagued the PS5 launch and later life, and fresh enough to get people interested, unlike the Xbox.
Where Sony/MS have uhhh... Looks at the PS5 exclusive games... Looks at Halo/Call of Duty/Fortnite...
Pffff. The AAA industry is notorious for being about as stale as a three week old french baguette. If it isn't a Gun Game made for chasing the most recent trends, then chances are they don't even want to sniff at it. To say nothing of the absolutely egregious thirst for Profit that plagues a lot of titles. It's one thing to be a $70 game, and another thing entirely to be a $70 game with a subscription, ingame puchases, and day 1 DLC.
Sony and Microsoft can have their pathetic little 'arms race' about processing power and framerates and 150GB+ games.
In the meantime, Nintendo is likely going to step right up with something that has a nice fresh, intuitive control scheme like the Wii or the Switch, with a solid release library that covers a variety of styles and appeals, and promptly curbstomp the living shit out of the competitors. The market is absolutely wide open for a smash hit console in the near future, coming off the backs of the PS5's no-games failure and the fact I haven't even heard about the Xbox in about 3 years.
Just please remember: Don't let up until the results are being read. Every vote counts and nothing could be worse than pissing away a win because we got cocky based on some early signs
Yeah, checks out. I'm just a UK guy, but when the Tories were all having a media circus about "Oh inflation is done now, we've stopped inflation, the cost of living crisis is done!", I mean... no amount of lying to my face is going to stop me going to the shops and wanting to scream when I see the price of Everything has jumped up by 20% again.
I can't imagine that's any different at all in China. You just can't really hide something as objective as the cost of a bar of chocolate.
This may sound strange, but honestly once you understand the game it's really the other way around!
The official 5e devs do NOT have any clue what they're doing in terms of encounter balance and design; almost everything gets crapped on by a good spellcaster or Ranger, and they play it pretty safe and corporate with stories too. Half of 5e adventures are copies of old adventures and it really shows because all the copies of old classics are actually way more respected and generally liked (Curse of Strahd, Sunless Citadel, White Plume Mountain) than 5e originals (Dragonlance: Shadow of the Dragon Queen). Notable exception being Dragons of Stormwreck Isle. Despite being the smallest original adventure in 5e it's honestly good.
Still, I really appreciate the meme for our community! You're the backbone of lemmy with all your posts my guy
Gonna say it, this REALLY feels like a case of the news cherry-picking what parts of a protest they show. Between the unreasonable viewpoint that's directly adjacent to a very sensible and popular viewpoint and the fact we KNOW the media have a very vested interest in trying to push pro-genocide narratives (such as anti-Israel protests being pro-terrorist)...
Yeah, even someone as gullible as me? I'm not buying this.
Oh yeah Bethesda's actual valuable talents just straight up don't exist anymore.
Basically it's a lot cheaper to bring in underpaid, non-unionized contract workers with short contracts. So as far as I'm aware, Bethesda got rid of all their skilled programmers who were highly familiar with the coding and engines of Bethesda games, and brought in people who didn't have any talent or familiarity, resulting in terrible outputs just because the actual people that make Bethesda's games good were all fired for being good at making games (and thus being on 'permanent hire' wages instead of 'shitty short contract' wages).
But it gets worse. A lot worse.
See, Bethesda is pretty notorious in the industry for the low quality of their code documentation. Even in their prime they were notoriously bad at this. Code documentation is essential to allowing people to read and understand code, which is notoriously one of the hardest things in the job to do- code is a lot harder to read than to write. Bethesda keeps little to no documentation, which is why most of their games have so many glitches. But not having documentation is a particularly dastardly combo with frequently cycling your workers to keep their wages low. Because their unfamiliar, underpaid workers now don't have any way to quickly learn how the code operates. And adding your own code to existing code in this way makes the problem a LOT worse, since now even if someone understands one part
Frequently cycling workers also makes it a lot harder for workers to communicate with each other. This is primarily useful to companies who want to prevent the formation of unions so they can underpay people, but it's also something that REALLY shows when making games because people need to talk to each other and work together in order to make assets that all go well together. If people aren't talking to each other... well, think of all the ways that tasks and goals can be interpreted. Two people assigned to different sections of the same task can produce fundamentally incompatible work.
I'm sure you can see how this could be all be an obstacle to making classic games with rich environments that are prized for their immersion, storytelling and fun gameplay decades later.
Wew, 10% per year? That's actually pretty solid, if I'm not missing anything. And having a good deal that lasts THIS long actually flips the normal shitty status quo of multi-year contracts on its' head, now they won't need to go to the effort of big strikes for a good few years while they've got these fair wage increases locked in.
Christ, he's ACTUALLY managed to hit the Lizardman Constant with the dems.
Now hit it with the Repubs too. Come on Trump. You wanna turn on your ally. You wanna turn on your ally and throw him to your cult soooooo badly. It'll be really funny I promise
Well the primary reason they would "backfire" is because Trump is perfectly consistent about being full of shit. There is literally no way that he's going to do something that benefits anyone other than himself. We've had 8 years to learn that.
Yeah, seems reasonable. The front lines have proven to be extremely difficult to move once they get set in place, and Russia is provably completely fine with a couple hundred thousand of their Expendables dying every year.
Ending this war quickly definitely requires knocking out other aspects of the russian war machine, anyone should be able to see that. I'm not enough of a military man to tell you WHICH aspects have to be knocked out, but I'd believe those elements are inside Russia in a heartbeat.
Let's just not go and talk about hitting any major population centers though. Collateral damage is not justice, even if the russian brass have absolutely gleefully been hitting population centres as much as possible. Justice for that is seeing them hanged, not hitting some people that had no real say in all this.
Holy sunk cost fallacy, batman. How fucking much does it cost to operate an ENTIRE GODDAMN NUCLEAR REACTOR just to fuel a tech project that nobody wants???
I wonder if a birth rate that stays low for a while might be what it takes to avoid future wars? Just in general, across all nations? Funny that the very things that have damaged society's faith in the future might end up mitigating conflicts in the future.
When manpower can no longer be replenished, then wasting it trying to pull off landgrabs can only be sustained for so long. Not just physically, but politically.
Ooh, very nice! I've visited the country once, and ever since that visit whenever I taste dill I'm instantly transported back there. You guys have some really underrated good food!