Elden Ring has the deepest, most complex worldbuilding of any game ever made, and it's not even close. For anyone interested in worldbuilding I strongly urge you to watch some Elden Ring lore videos from The Tarnished Archaeologist to learn about the techniques that the Elden Ring devs use to put incredibly deep and subtle worldbuilding into their games. It's changed the way I think about worldbuilding in any context.
As a young nerd obsessed with RPGs and William Gibson's work I was outraged at the idea of putting fantasy into cyberpunk. But then I picked up a damaged copy of the Shadowrun rules from a bargain bin and was blown away by the worldbuilding, they really found a way to make it all fit thematically and logically and I ended up running the game for years.
I know that some climate advocates will disagree with me, call me a hypocrite because of my own carbon footprint (which I fully offset with legitimate carbon credits)
Lord of Illusions is super underrated in 80s horror, written and directed by Clive Barker it as good as Nightbreed and Hellraiser but nowhere near as well known as those films.
First time I watched it I was positive that Rust was going to give them that same speech he does, and then the others walk away and Rust looks up into the night sky and he can see that spiral vortex that he saw in Carcosa, filling the heavens and reflected in his eyes.
How the FUCK is this shit legal at all. This is some company town bullshit wtaf.