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Posts
34
Comments
327
Joined
2 yr. ago

  • Tl;dr: Mastercard says they didn't "force" Valve to remove nsfw games. They just told them that if they didn't remove the games that were complained about by Collective Shout, they'll block them.

  • They're just bored.

  • Aside from what others are saying, I think you're also making a mistake in interpreting people's interest in generative AI. Most people making/using AI art aren't looking for "good art", they're looking for a "good enough asset" to fufill a niche they don't or can't value. For example, a small buisness owner might use AI to create their logo. It won't be good, but its only competing with what they can draw as a non-artist. It only needs to be passable, not good. Similarly, big buisnesses like it because it can create images to add visual flair, without the cost and personality of stock photos. In the same vein from the viewer perspective, they often aren't looking for something high-quality or thought provoking (esspecially on a platform like Tik-Tok). Generally, people scrolling on Tik-Tok aren't looking for something good, they're looking for something mindless to distract them, thus the emphasis on mindless scrolling over guided or curated content.

  • Also, exchanges don't ask you to pay taxes or What stops the company to maintain a team of people whose work is to register new wallets and accounts on exchanges all day every day? How exchange going to figure out that a certain person's account is linked to the company? Even if they will hire detectives, what will they do if there is a whole team with rotating people? Also, exchanges don't ask you to pay taxes or declare where you got money from, that happens after you take money from them to your fiat bank accounts.

    So basically, set up a whole new, extra inaccessible payment system (that definately won't be intercepted by middle men) to be able to make transactions. And then how do you convert back to the dollar? You're in the same position.

    There are countless exchanges, more than 2, and new ones can open every day (a big difference compared to payment processors, where just 2 basically monopolized the market).

    There are countless payment processors and digital wallets, and new ones open regularly. You just don't hear about them (esspecially in North America) because unregulated capitalism has allowed Visa, Mastercard and PayPal to monopolize the market. What stops that from happening again?

  • An exchange, intermediary, or market manager gets large, then blacklists the wallets or bank accounts of the company? Basically the same thing that happened with traditional currency. To my knowledge, theres nothing preventing that.

  • Well, for converting from Crypto to government run currencies, you need some information, be it a mailing address, or a bank account. Ignoring that, I know some systems exist for blocking or limitting transactions between specific wallets (currently mostly used to block known scammers), although I'm not sure of the specifics of that.

  • To my knowlege, unless we completely abandon traditional currency, we still have the same problem. You still need 3rd party payment processors and/or currency exchanges, which have the ability to act as gatekeepers - esspecially since the libertarian markets promoted by crypto tend to end up monopolised eventually.

  • The vast majority of it was driven by speculation and outright scams. The few who were genuinely trying to make a currency couldn't make something competitve with existing systems, as they all ended up with the same problems and then some. Usually, blockchain based systems are very slow, expensive, centralized (in who has control over it), hard to regulate, and insecure. The only real advantage they have, is being harder to modify records for, meaning they're less private and more traceable, if that can even be considered a plus for currency.

  • And I'm guessing the most we can expect in response from Carney, is that he might not immediately bow to Trump again.

  • Not to mention that being humble and reserved are values that are strongly emphasized by Jesus, so people actually trying to follow his teachings won't usually be the vocal, obvious ones.

  • The UX is just so much better in every aspect. UI is clean and (mostly) intuitive, but more importantly, supports alternative frontends and apps offering better and personalized UIs. There isn't a half-dozen roadblocks and annoyances put in the way of accessing content, like VPN-bans and ads. There isn't even a particularly high-bar to join and participate, so no worries about entering a phone number or building up karma.

    I can just use the site. Now all I need is content thats actually relevant to me.

  • My orange cat loves pushing things off tables. At this point, he knows he'll get in trouble for it too, so he tries to be sneaky about it right up until whatever it is smashes on the floor.

  • The comment, for convenience:

    In my opinion Luanti is a living proof that top-down extensibility aka "we make monolithic engine in C++ and then provide some APIs for scripting via bindings for some scripting language on the side" doesn't work well. You can't change main menu, you can't fix player controller (and the default one sucks), you can't write your own renderer, etc. Because developers didn't imagine someone would want that (actually they probably did, but they simply don't have capacity to provide this). Good extensibility/modability should be automatic, on binary level. Like what you get by developing in bytecode/JIT-compiled languages like Java/C# or in old Unreal Engines where everything was done in bytecode-(de)compilable special language called Unreal Script.

  • Assuming you'd have to re-buy Minecraft, I'd.say at least give Luanti a try. At the very least, Its free, so you can switch if you don't like it.

    That said, personally, I had too many issues with it. Specifically, I had performance issues, found that the graphics that looked worse (subjectively) and were much harder to modify, and kept running into roadblocks that were annoying to fix, like having to figure out how to grant myself permissions for a bunch of different actions.

  • While Luanti is much more accessible for modding, isn't it more limitted? Maybe the documentation was just out of date or that, but I was trying to look into custom shaders as well as optimization mods (since I was getting suttering on block updates) a year ago or so, but from what I saw at the time, there wasn't any way to modify these.

    Edit: Was trying to find any information to confirm this, or see if its changed. I did find a couple recemt refrences to custom shaders (although they seemed very limitted). That said, there was no official documentation, nor refrences to it on any official page, so I have no idea how functional or supported it is. I found nothing at all about other methods of modifying rendering.

  • Looks like it has an RSS feed in the patches section that will do the job if needed, but it also includes a lot of tiny patches that don't have changelogs and don't even show up in Steam or Gaijin's main news sections. It also doesn't help that it uses a copy of the patchnotes with some iffy formatting, but again, I can work with it in leau of a better option.

  • People sometimes get annoyed if its an overwheming amount posted at once, in one place but generally you're fine. If you want a rough guideline, I'd say to keep it to three posts per community per day, unless its busy enough that you can blend in to the crowd.

    That said, unless its against the rules, you can also just ignore the people whining. Even downvotes don't matter as much here as on Reddit.

  • Honestly, those conditions sound like pretty much exactly what I'd expect working oil in Alberta, and given the cost to make that horrific of a modification, it wouldn't suprise me if it was something used for work.

    It also would not suprise me if it was some jerk with more money than sense, esspecially as this wouldn't necessarily conflate with the first.

  • For now, Reddit. Not because its good, but because Lemmy still doesn't have enough users to fufill its use case unless you want to talk about politics or IT-type tech. Hopefully, that will change in the future. Once a few of the semi-niche communities like Dota 2, painting, cats, or city-based communities takes off, I can hopefully stop going back to Reddit.

    Lemmy and the Fediverse have a stronger foundation, but without a userbase, its kinda pointless.