I agree overall, and that was exactly my point with, "history of this behavior towards Palistine". Its also why I felt the need to specify that Israel is killing civilians outside of when Hamas hides behind them. Israel is not a "good guy" here, and their misdeeds are what spurred this on.
My point was on negotiating with terrorists, once they've already turned to violence. If it gets to the point of terrorism, its a lot harder to just let individuals involved walk free. Hamas will just keep trying to kill people, and keep hiding behind civilians, continuing to cost lives.
Again, I agree overall, but even if Israel withdraws from Palistine, walks back all their oppresive policies and agrees to start cracking down on mistreatment from individual Israelis, Hamas won't just disolve overnight nor will radicalized individuals immediately put down their arms. Its a process that takes decades (likely longer given how long and how intensely Israel has been oppressing Palistine), which doesn't help when you're deciding whether or not to shoot the terrorist with a hostage.
I mean, even as someone who isn't really a fan of Borderlands, this feels immediately different in tone, and the actors all look cheap and out of place. The aethetic (esspecially in contrast to the games) kind-of reminds me of old 80s/90s direct to VHS movies where it was made by a small studio trying to make something completely out of scope, and of the writing shown, it seems slower, shallower (even by Borderlands's low standards) and more sanitized. Borderlands doesn't set a high bar, but this seems like it'll struggle to meet even that.